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Scriptname defaultAddItemPotionScript extends defaultAddItemScript
{Adds a potion to this reference in a Reset-safe way.}
Potion property _PotionToAdd Auto
bool property unique = False Auto
{If the player already has this item, don't give the actor another one. Defaults to False for potions.}
;Stores the armor. DefaultAddItemScript takes care of the rest.
Event OnInit()
ParentUnique = Unique
ItemToAdd = _PotionToAdd
EndEvent