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Scriptname defaultDisableOnloadAfterWait extends ObjectReference
{This reference will disable a set time after being enabled.}
import debug
import game
import utility
float property timeBeforeDisable = 1.0 auto
{Time before you want this reference to disable after it is enabled. - DEFAULT = 1}
bool property willFade = FALSE auto
{Whether this reference will fade when it is disabled. - DEFAULT = 0}
Event OnLoad()
wait(timeBeforeDisable)
self.Disable(willFade)
EndEvent