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scriptname defaultStopSceneOnHit extends ReferenceAlias
Scene property sceneToStop Auto
bool property playerOnly Auto
Event onHit(objectReference akAggressor, Form akWeapon, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
if (!playerOnly || akAggressor == (Game.GetForm(0x14) as Actor))
sceneToStop.Stop()
EndIf
EndEvent