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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 5
Scriptname QF_CQJ01_0013C270 Extends Quest Hidden
;BEGIN ALIAS PROPERTY Jespars_Acquaintance
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Jespars_Acquaintance Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Dancing_Nomad
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Dancing_Nomad Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Jespar
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Jespar Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions
Quest __temp = self as Quest
_00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.EnableAcquaintanceAndStartSC01()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions
Quest __temp = self as Quest
_00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.FinishUp()
CompleteAllObjectives()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN AUTOCAST TYPE _00E_CQJ01_Functions
Quest __temp = self as Quest
_00E_CQJ01_Functions kmyQuest = __temp as _00E_CQJ01_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.ShowFailMessage()
kmyQuest.StopScenes()
kmyQuest.CQJ01_AcquaintanceREF.Disable()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed(5)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment