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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 18
Scriptname QF_NQ_G_04_00139D94 Extends Quest Hidden
;BEGIN ALIAS PROPERTY Duul
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Duul Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY Protektor
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Protektor Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY MaelBookMarker
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MaelBookMarker Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY MendelusVollerbeutel
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MendelusVollerbeutel Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY MaelGroschenfuerst
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MaelGroschenfuerst Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY PlayerChairMaelBuero
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_PlayerChairMaelBuero Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY PlayerRef
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_PlayerRef Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY DijaamOnelys
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_DijaamOnelys Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SamaelSilren
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SamaelSilren Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY SC2_Ledger
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_SC2_Ledger Auto
;END ALIAS PROPERTY
;BEGIN ALIAS PROPERTY GelvinRauschebart
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_GelvinRauschebart Auto
;END ALIAS PROPERTY
;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(30)
SetObjectiveDisplayed(40)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed(5)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(10)
kmyQuest._00E_SC_Mael.MoveToMyEditorLocation()
kmyQuest._00E_SC_Mael.EvaluatePackage()
kmyQuest.GiveKey()
SetObjectiveDisplayed(15)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
SetObjectiveDisplayed(20)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
SetObjectiveCompleted(5)
SetObjectiveDisplayed(10)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN CODE
SetObjectiveCompleted(65)
SetObjectiveDisplayed(70)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
SetObjectiveDisplayed(65)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.StartSC02()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_14
Function Fragment_14()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(70)
kmyQuest.FinishQuest()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(25)
SetObjectiveDisplayed(30)
kmyQuest.EnableDuul()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
SetObjectiveDisplayed(25)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_10
Function Fragment_10()
;BEGIN CODE
SetObjectiveCompleted(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
kmyQuest.DisableDuul()
SetObjectiveCompleted(40)
SetObjectiveDisplayed(50)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN AUTOCAST TYPE _00E_NQ_G_04_Functions
Quest __temp = self as Quest
_00E_NQ_G_04_Functions kmyQuest = __temp as _00E_NQ_G_04_Functions
;END AUTOCAST
;BEGIN CODE
SetObjectiveCompleted(30)
SetObjectiveDisplayed(40)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment