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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 15
Scriptname SF_FS_NQ02_SC17_Ishmartep_01029955 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
_00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2
FS_NQ02.TravelToIshmartepFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(855)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(840)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
_00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2
FS_NQ02.TravelToIshmartepFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN CODE
_00E_FS_NQ02_Functions2 FS_NQ02 = GetOwningQuest() as _00E_FS_NQ02_Functions2
FS_NQ02.TravelToIshmartepFailsave()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment