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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 2
Scriptname SF_FS_NQ05_SceneGoAway_0102F370 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
_00E_FS_NQ05_Functions FS_NQ05 = GetOwningQuest() as _00E_FS_NQ05_Functions
FS_NQ05.MoveMirellStandby2()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment