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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 31
Scriptname SF_MQ06_SC2_PlayerWakesUpDUP_000D8E9E Extends Scene Hidden
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalk(true)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_6
Function Fragment_6()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(21)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_9
Function Fragment_9()
;BEGIN CODE
MQ06.DespawnDunwar()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ06_Functions Property MQ06 Auto