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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 26
Scriptname SF_MQ07A_SC8_PlayerReadScrol_0010A69C Extends Scene Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
;d
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
MQ07a.KillKurmar()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_25
Function Fragment_25()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(145)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_20
Function Fragment_20()
;BEGIN CODE
MQ07a.KillKurmarFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ07a.StopReading()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_14
Function Fragment_14()
;BEGIN CODE
Game.SetPlayerAIDriven()
Game.ForceThirdPerson()
Game.DisablePlayerControls(1, 1, 1, 0, 0, 1, 1)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ07a_Functions Property MQ07A Auto