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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 41
Scriptname SF_MQ07b_DeusExMachina_Scene_000A9ABA Extends Scene Hidden
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
Game.EnablePlayerControls()
Game.SetPlayerAIDriven(false)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_32
Function Fragment_32()
;BEGIN CODE
MQ07b.EnableBellhammer()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_24
Function Fragment_24()
;BEGIN CODE
Game.DisablePlayerControls()
MQ07b.EnableBarrierCollision()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_36
Function Fragment_36()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalk(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_35
Function Fragment_35()
;BEGIN CODE
MQ07b.DissolvePlatform()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_26
Function Fragment_26()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(75)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_37
Function Fragment_37()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalkStop()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_28
Function Fragment_28()
;BEGIN CODE
MQ07b.DisablePLatform()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ07b_Questfunctions Property MQ07b Auto