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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 30
Scriptname SF_MQ08_IntoTheDeep_GoToTrai_000D0EDC Extends Scene Hidden
;BEGIN FRAGMENT Fragment_20
Function Fragment_20()
;BEGIN CODE
if Game.GetPlayer().GetDistance(JesparActor) >= 1400
JesparActor.MoveTo(MQ09aJesparDebugPortMarker)
endif
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_26
Function Fragment_26()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(170)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN CODE
_00E_MQ08_Questfunctions MQ09a = GetOwningQuest() as _00E_MQ08_Questfunctions
MQ09a.HouseSceneDisableControls()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
ObjectReference Property MQ09aJesparDebugPortMarker Auto
Actor Property JesparActor Auto