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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 14
Scriptname SF_MQ08_IntoTheDeep_GoToTrai_000EA944 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ09a.FadeToBlack()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
MQ09a.PLayStartSound()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
MQ09a.RemoveMusic()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_11
Function Fragment_11()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalk()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_10
Function Fragment_10()
;BEGIN CODE
MQ09a.FadeBack()
_00E_Func_AIWalk.PlayerAIWalkStop()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_8
Function Fragment_8()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(220)
MQ09.SetCurrentStageID(5)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ08_Questfunctions Property MQ09a Auto
Quest Property MQ09 Auto