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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 24
Scriptname SF_MQ08_IntoTheDeep_Nebelhai_000A85BF Extends Scene Hidden
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
Konstantin.MoveTo(MQ08PortMarker)
_00E_MC_Jespar.MoveTo(MQ08PortMarker001)
utility.wait(0.2)
_00E_MC_KonstantinRef.MoveTo(MQ08PortMarker)
utility.wait(0.2)
KonstantinFailsafe.MoveTo(MQ08KonstMarker)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(55)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(60)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
ObjectReference Property Konstantin Auto
ObjectReference Property MQ08PortMarker Auto
ObjectReference Property _00E_MC_Jespar Auto
ObjectReference Property MQ08PortMarker001 Auto
ObjectReference Property _00E_MC_KonstantinREF Auto
actor Property KonstantinFailsafe Auto
ObjectReference Property MQ08KonstMarker Auto