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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 73
Scriptname SF_MQ16_SC14_Temple_001486E8 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
MQ16.PlayerWakeUp()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_63
Function Fragment_63()
;BEGIN CODE
MQ16.TealorKillYuslan()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_66
Function Fragment_66()
;BEGIN CODE
MQ16.ResetAnimations()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
MQ16.SetCurrentStageID(180)
MQ16.DisableTealor()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_23
Function Fragment_23()
;BEGIN CODE
MQ16.TealorGetUp()
MQ16.ResetAnimations()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
MQ16.PosessYuslan()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_MQ16_Functions Property MQ16 Auto