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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 22
Scriptname SF_NQ_G_04_SC02_DuulFight_00139DB9 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
NQ_G_04.DuulAttack()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_18
Function Fragment_18()
;BEGIN CODE
NQ_G_04.bDuulWon = true
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_19
Function Fragment_19()
;BEGIN CODE
NQ_G_04.DuulToggleGhost()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(35)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_14
Function Fragment_14()
;BEGIN CODE
NQ_G_04.bPlayerWon = true
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_17
Function Fragment_17()
;BEGIN CODE
GetOwningQuest().SetCurrentStageID(35)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQ_G_04_Functions Property NQ_G_04 Auto