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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 3
Scriptname SF_NQ_G_06_SC02_DijaamTalkAt_0013CFC1 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalk()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalkStop()
GetOwningQuest().SetCurrentStageID(20)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
NQ_G_05.DumpDijaam()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQ_G_05_Functions Property NQ_G_05 Auto