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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 14
Scriptname SF_NQR01_SC01_ArenaBattle_02_0013EB34 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
FS_NQR01.StopArenaCombat()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
FS_NQR01.DisableCorpsesAndAdvanceStage(FS_NQR01._00E_NQR01_Battle02_Enemies, 40)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN CODE
FS_NQR01.StartArenaCombat(FS_NQR01._00E_NQR01_Battle02_Enemies)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQR01_Functions Property FS_NQR01 Auto