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Scriptname _00E_NQ06_ShadowAlias extends ReferenceAlias Hidden
GlobalVariable Property _00E_FathersShadowOwned Auto
Event OnPlayerLoadGame()
If (_00E_FathersShadowOwned.GetValue() as Int) > 0
String sShadowName = (GetOwningQuest() as _00E_NQ06_Functions).sFathersShadowName
if sShadowName != ""
(GetReference() as Actor).GetActorBase().SetName(sShadowName)
endif
EndIf
EndEvent