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Code Releases Activity
enderalse/meshes
History
Eddoursul fff0cab139 Removed 3 unused extra files
2021-11-08 19:36:33 +01:00
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actors
Removed 3 unused extra files
2021-11-08 19:36:33 +01:00
architecture
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armor
fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
2021-10-13 18:47:42 +02:00
bluepalaceterrace/lod
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cameras
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clothes
fixed gaps between hand and sleeve + clipping for the armors 0006C1D9 + 000209A6 (FarmerClothes02)
2021-10-27 16:09:41 +02:00
clutter
[OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue)
2021-10-12 17:12:15 +02:00
critters
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dlc01/lod
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dlc02/lod
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drs/knapsack
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dungeons
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effects
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enderal
Converted root node of 27 TREE models from BSFadeNode to BSLeafAnimNode
2021-10-28 07:06:01 +02:00
furniture
Merge branch 'development' into merging + added remaining gavrant's fixes
2021-10-12 04:24:28 +02:00
interface
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landscape
Converted root node of 27 TREE models from BSFadeNode to BSLeafAnimNode
2021-10-28 07:06:01 +02:00
lilamue/clutter/dishes/silver
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loadscreenart
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lod
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magic
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plants
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runs
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sagplayingcards
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sclero/lod/farmhouse
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sky
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spinat
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stroti
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terrain
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test
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toystory
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water
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weapons
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animationdatasinglefile.txt
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animationsetdatasinglefile.txt
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markercocheading.nif
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