43 lines
1.2 KiB
Plaintext
43 lines
1.2 KiB
Plaintext
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ScriptName SF__00E_MQ03_PathOfHopeScene_01007888 Extends Scene hidden
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;-- Variables ---------------------------------------
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;-- Properties --------------------------------------
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Sound Property Boom Auto
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ObjectReference Property DoorForOpening Auto
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Actor Property Konstantin Auto
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ObjectReference Property Steam Auto
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Explosion Property _00E_MQ03_KonstantinExplosionNoDamage Auto
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;-- Functions ---------------------------------------
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; Skipped compiler generated GetState
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; Skipped compiler generated GotoState
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Function Fragment_23()
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Game.DisablePlayerControls(True, True, True, True, False, True, True, False, 0)
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Game.SetPlayerAIDriven(True)
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EndFunction
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Function Fragment_5()
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Konstantin.placeAtMe(_00E_MQ03_KonstantinExplosionNoDamage as Form, 1, False, False)
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Boom.play(Konstantin as ObjectReference)
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EndFunction
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Function Fragment_33()
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Self.GetOwningQuest().SetStage(46)
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EndFunction
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Function Fragment_19()
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Steam.enable(False)
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DoorForOpening.Lock(False, False)
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DoorForOpening.activate(Game.GetPlayer() as ObjectReference, False)
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EndFunction
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Function Fragment_30()
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Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0)
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Game.SetPlayerAIDriven(False)
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Self.GetOwningQuest().SetStage(41)
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EndFunction
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