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316 Commits (1ac98b2ee3662033dd7e4e2922099f285b97b3a5)
 

Author SHA1 Message Date
Eddoursul 17a99ec936 Re-added SkyUI .pex files (required for editing Enderal scripts) 3 years ago
Eddoursul 5508c50051 Removed support for upgrading from pre-1.6.4 versions 3 years ago
overdev f9e6a69b1e fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too 3 years ago
Eddoursul c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 3 years ago
Eddoursul 8c58a2c0c0 Rebuilt English strings 3 years ago
Eddoursul 757e2f7144 Removed a few 'deleted' flagged records and ITMs 3 years ago
Eddoursul 056666a62a English translation of _00E_TempelLiedtextFill and corrected phrase in _00E_NQ_G_06_Contract 3 years ago
Eddoursul c187a525a2 Merged ESPs: 3 years ago
Eddoursul 76ab94e136 [OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness 3 years ago
Eddoursul aa0c4088a8 [OverDev] Heart of the Swashbuckler fixed weight scaling 3 years ago
Eddoursul 0560657d32 Soul Trap Fix for Bound Weapons by Hans Halber 3 years ago
Eddoursul 79587a4805 [OverDev] Fixed texture placement on the Wandering Mage set 3 years ago
Eddoursul dc37d1108b [OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore 3 years ago
Eddoursul d11d033f58 [OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue) 3 years ago
Eddoursul 8389f45669 Updated mud elemental patches 3 years ago
Eddoursul 72beb93295 OverDev's mud elemental scale/collision fixes 3 years ago
Eddoursul 38b099f3a4 Updated strings 3 years ago
Eddoursul d06da4fb3e Merge branch 'development' into merging 3 years ago
Eddoursul 876cc15a9b Merge branch 'merging' into development 3 years ago
Eddoursul a5504bfaa6 Delocalized, resaved, localized, decompressed FS.esm 3 years ago
Eddoursul 1d7f1e2bb9 Merged gavrant's ESP 3 years ago
Eddoursul bd6ebd82b7 Merge branch 'development' into merging + added remaining gavrant's fixes 3 years ago
Eddoursul 666944ad97 Delocalized, resaved, localized, decompressed FS.esm 3 years ago
Eddoursul e53f1adf0f Merged gavrant's ESP 3 years ago
Eddoursul cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 3 years ago
Eddoursul 0eae024fce Merged gramophone silent track into the housing overhaul 3 years ago
Eddoursul 52cb383f67 TrollRace AI fix (male height 1.0->1.2) 3 years ago
Eddoursul ffca434851 Re-added fAutosaveEveryXMins to INI 3 years ago
Eddoursul d630065d2b Re-added fAutosaveEveryXMins to INI 3 years ago
Eddoursul 853c1eb931 Upper-case English main menu, in line with other languages 3 years ago
Eddoursul 0d7e19aaa8 Exclude UTF-16 translate files from autocrlf 3 years ago
overdev 3981475455 merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 3 years ago
overdev 40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 3 years ago
overdev 4096ac0b01 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it 3 years ago
overdev e082175701 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script 3 years ago
overdev dfd99beb30 adds a silent track to the gramophone -overdev 3 years ago
overdev c0b15af719 custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 3 years ago
overdev 38f443800f Merge remote-tracking branch 'origin/development' into development 3 years ago
Eddoursul a442bc6a0d Revert "Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff" 3 years ago
Eddoursul b6981ad1dd Upper-case English main menu, in line with other languages 3 years ago
Eddoursul 12c787edd6 Fixing translate_english.txt 3 years ago
Eddoursul a84091e716 Exclude UTF-16 translate files from autocrlf 3 years ago
Eddoursul 0e1aff7955 Upper-case English main menu, in line with other languages 3 years ago
Eddoursul 290671d6b5 Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff 3 years ago
Eddoursul 9880bae713 Merged destruction book fix in MQ01Start 3 years ago
Eddoursul 2db0f79018 Moved Destruction book in MQ01Start to prevent it falling through the ground and removed respawning 3 years ago
Eddoursul ce7890bb58 Faster map transition (0.75->0.4) 3 years ago
Eddoursul 72375905d9 Merged ravine boots fix 3 years ago
Eddoursul f57fac7535 Fixed Heavy Leather Boots in the ravine flying away due to being placed partially in the ground 3 years ago
Eddoursul 9d44313842 SkyUI font size update 3 years ago