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f9e6a69b1e
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fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
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2021-10-13 18:47:42 +02:00 |
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c43266828c
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Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
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2021-10-13 17:40:38 +02:00 |
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8c58a2c0c0
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Rebuilt English strings
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2021-10-12 21:08:16 +02:00 |
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757e2f7144
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Removed a few 'deleted' flagged records and ITMs
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2021-10-12 20:37:53 +02:00 |
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056666a62a
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English translation of _00E_TempelLiedtextFill and corrected phrase in _00E_NQ_G_06_Contract
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2021-10-12 19:20:52 +02:00 |
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c187a525a2
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Merged ESPs:
- Mud elemental scaling
- Bigger stairs and bridge in Yero's cave
- Weight 0 Swashbuckler set
- Soul trap fix for bound weapons
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2021-10-12 18:50:34 +02:00 |
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76ab94e136
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[OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness
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2021-10-12 17:23:43 +02:00 |
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aa0c4088a8
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[OverDev] Heart of the Swashbuckler fixed weight scaling
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2021-10-12 17:21:20 +02:00 |
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0560657d32
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Soul Trap Fix for Bound Weapons by Hans Halber
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2021-10-12 17:15:40 +02:00 |
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79587a4805
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[OverDev] Fixed texture placement on the Wandering Mage set
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2021-10-12 17:14:27 +02:00 |
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dc37d1108b
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[OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore
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2021-10-12 17:13:17 +02:00 |
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d11d033f58
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[OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue)
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2021-10-12 17:12:15 +02:00 |
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8389f45669
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Updated mud elemental patches
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2021-10-12 17:04:28 +02:00 |
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72beb93295
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OverDev's mud elemental scale/collision fixes
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2021-10-12 17:01:34 +02:00 |
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38b099f3a4
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Updated strings
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2021-10-12 07:49:19 +02:00 |
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d06da4fb3e
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Merge branch 'development' into merging
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2021-10-12 07:27:09 +02:00 |
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876cc15a9b
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Merge branch 'merging' into development
# Conflicts:
# .gitattributes
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2021-10-12 07:25:50 +02:00 |
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a5504bfaa6
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Delocalized, resaved, localized, decompressed FS.esm
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2021-10-12 07:25:07 +02:00 |
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1d7f1e2bb9
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Merged gavrant's ESP
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2021-10-12 07:24:55 +02:00 |
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bd6ebd82b7
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Merge branch 'development' into merging + added remaining gavrant's fixes
# Conflicts:
# scripts/_00e_questfunctions.pex
# source/scripts/_00e_questfunctions.psc
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2021-10-12 07:24:46 +02:00 |
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666944ad97
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Delocalized, resaved, localized, decompressed FS.esm
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2021-10-12 06:26:53 +02:00 |
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e53f1adf0f
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Merged gavrant's ESP
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2021-10-12 04:44:02 +02:00 |
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cee86aadc0
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Merge branch 'development' into merging + added remaining gavrant's fixes
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2021-10-12 04:24:28 +02:00 |
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0eae024fce
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Merged gramophone silent track into the housing overhaul
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2021-10-12 03:44:52 +02:00 |
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52cb383f67
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TrollRace AI fix (male height 1.0->1.2)
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2021-10-12 03:37:30 +02:00 |
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ffca434851
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Re-added fAutosaveEveryXMins to INI
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2021-10-12 01:51:20 +02:00 |
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d630065d2b
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Re-added fAutosaveEveryXMins to INI
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2021-10-12 01:48:10 +02:00 |
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853c1eb931
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Upper-case English main menu, in line with other languages
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2021-10-11 22:09:42 +02:00 |
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0d7e19aaa8
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Exclude UTF-16 translate files from autocrlf
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2021-10-11 22:09:08 +02:00 |
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3981475455
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merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder
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2021-10-11 20:52:47 +02:00 |
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40085470bd
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merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder
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2021-10-11 20:39:58 +02:00 |
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4096ac0b01
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added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it
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2021-10-11 19:52:08 +02:00 |
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e082175701
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added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script
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2021-10-11 19:46:50 +02:00 |
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dfd99beb30
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adds a silent track to the gramophone -overdev
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2021-10-11 19:20:45 +02:00 |
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c0b15af719
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custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message
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2021-10-11 18:42:23 +02:00 |
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38f443800f
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Merge remote-tracking branch 'origin/development' into development
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2021-10-11 18:36:19 +02:00 |
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a442bc6a0d
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Revert "Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff"
This reverts commit 290671d6b5 .
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2021-10-11 16:30:42 +02:00 |
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b6981ad1dd
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Upper-case English main menu, in line with other languages
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2021-10-11 05:44:49 +02:00 |
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12c787edd6
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Fixing translate_english.txt
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2021-10-11 05:41:34 +02:00 |
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a84091e716
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Exclude UTF-16 translate files from autocrlf
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2021-10-11 05:41:03 +02:00 |
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0e1aff7955
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Upper-case English main menu, in line with other languages
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2021-10-11 05:26:33 +02:00 |
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290671d6b5
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Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff
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2021-10-11 05:04:00 +02:00 |
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9880bae713
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Merged destruction book fix in MQ01Start
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2021-10-10 20:13:01 +02:00 |
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2db0f79018
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Moved Destruction book in MQ01Start to prevent it falling through the ground and removed respawning
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2021-10-10 20:11:14 +02:00 |
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ce7890bb58
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Faster map transition (0.75->0.4)
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2021-10-10 17:57:08 +02:00 |
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72375905d9
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Merged ravine boots fix
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2021-10-10 17:28:07 +02:00 |
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f57fac7535
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Fixed Heavy Leather Boots in the ravine flying away due to being placed partially in the ground
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2021-10-10 17:25:51 +02:00 |
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9d44313842
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SkyUI font size update
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2021-10-10 16:40:35 +02:00 |
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9bbc692a57
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Large font in SkyUI by default (better fits Enderal font)
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2021-10-10 16:35:41 +02:00 |
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4cf80d1b7a
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Added SkyUI script sources
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2021-10-10 16:17:11 +02:00 |
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