2c26ddf6d4Fixed inability to talk to Rasha after defeating Raga ShadowclawEddoursul2021-12-16 08:09:56 +01:00
80e4116de5Restored Fortiry Two-Handed potions, squeezed out by lycanthropy in FS: replaces Resists Posion from Date and Restore Mana from Sugar with increased magnitudeEddoursul2021-12-16 06:05:16 +01:00
8c51d5c839Added Survival mode keywords to Update.esmEddoursul2021-12-16 01:46:05 +01:00
53e1400eecMerged in restored Skyrim smithing perksEddoursul2021-12-15 20:01:23 +01:00
43b4e8289aMerged in restored Skyrim races and Unholy Axe Qyranian poison damage fixEddoursul2021-12-15 17:17:15 +01:00
b14bc51a70Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as wellEddoursul2021-12-15 07:49:12 +01:00
818dbf1d75Added fs.dll and Address Library for 1.6.342Eddoursul2021-12-14 05:07:07 +01:00
7845e70335added the integrated mods "Shorter Grass", "Ghost Item Bug Fix for SkyUI" and "Drunk Skinking Head Idle Fix" to the "used resources" section.overdev2021-12-14 17:19:18 +01:00
3d70e697e7Re-added two deleted Skyrim races to improve support for Skyrim armor modsEddoursul2021-12-13 04:51:53 +01:00
077c8f6f59Fixed the Qyranians not taking additional poison damage from Unholy Axe, while other races doEddoursul2021-12-13 04:24:38 +01:00
12b1c7abf1Fixed the Strengthen Apparition buff not being applied to summoned creaturesEddoursul2021-12-06 16:30:02 +01:00
3f58c132d4Updated dependency checks: - Added checks for loaded SKSE and fs.dll. - Ensured the FS.esm check runs without SKSE. - Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.Eddoursul2021-12-04 02:30:32 +01:00
c520d506a5Forwarded some changes from FS.esm to Skyrim.esmEddoursul2021-12-02 00:36:13 +01:00
ee06ae1335Moved SMdCColEnd01_Vanilla to Skyrim.esm, -78 entries from ONAMEddoursul2021-12-02 00:19:37 +01:00
f9b752e3dcForwarded new arguments for placeables to Skyrim.esmEddoursul2021-12-01 21:43:48 +01:00
3454967e64Moved the Blueprint keyword to Skyrim.esmEddoursul2021-12-01 21:31:10 +01:00
3ae5152038Forwarded some changes from FS.esm to Skyrim.esmEddoursul2021-12-01 20:51:18 +01:00
b56129fc69Fixed consequences of uncoordinated book editing: massive revision of book texts, saved in Skyrim.esm, never appeared in the game, because they were overridden by old texts in FS.esmEddoursul2021-12-01 05:14:05 +01:00
aa03b44dcbForwarded some changes from FS.esm to Skyrim.esmEddoursul2021-12-01 03:33:40 +01:00
7c1c5d50f5Regenerated English Skyrim.esm stringsEddoursul2021-12-01 02:47:41 +01:00
95b6786090Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacerEddoursul2021-11-30 02:29:04 +01:00
9d417d5915Revert "Large font in SkyUI by default (better fits Enderal font)"Eddoursul2021-11-29 23:18:20 +01:00
5d02509222Revert "SkyUI font size update"Eddoursul2021-11-29 23:18:19 +01:00
ba912c86abRevised spectralizing cost of spells and weapons: - Spell costs now directly correlate to their magicka costs. - Increased importance of base damage and tempering for weapons.Eddoursul2021-11-29 21:42:09 +01:00
846a1ebaa8Show a warning and quit to main menu, when a pre-1.62 savegame is loadedEddoursul2021-11-29 03:47:56 +01:00
f7dc50f40cRemoved the MQ16_SC07_TealorRunForCover ESP patchEddoursul2021-11-29 03:25:08 +01:00
a74ef705fcMerged Weapons Unequipped in MQ16_SC07_TealorRunForCoverEddoursul2021-11-29 03:20:17 +01:00
31198d0d91Changed MQ16_SC07_TealorRunForCover to Weapons Unequipped to force Tealor to properly re-equip his greatswordEddoursul2021-11-29 03:18:53 +01:00
53bce216f3Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copyEddoursul2021-11-29 02:27:00 +01:00
60f3b229a6Fixed "Open by default" on the door to Emporium Basement, required two activations to open itEddoursul2021-11-29 01:23:41 +01:00
3e74f11654Fixed Tealor's usage of greatsword in The Shards of OrderEddoursul2021-11-29 01:17:09 +01:00
332fdb49f2Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle downEddoursul2021-11-28 23:50:57 +01:00
9296ce5736Merged For the Greater Good fixesEddoursul2021-11-28 19:48:07 +01:00
c962d74861For the Greater Good fixes: - Fixed the explanation scene getting stuck if Tealor is not on his marker. - Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases. - Fixed the apothecary missing during interrogation because he, well, went home. - Fixed additional spectators never arriving to Tealor's speech. - Fixed CTD while talking to Tealor in his chamber. - A few more minor tweaks.Eddoursul2021-11-28 19:24:12 +01:00
fe4f99735dRemoved Don't Havok Settle from the Pyrean mapEddoursul2021-11-27 22:44:52 +01:00
b27578e16aFixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons outEddoursul2021-11-27 21:40:20 +01:00
eeddb1da36Merged the Magic Construction fixEddoursul2021-11-27 16:25:15 +01:00
34880f7b37Fixed a fleeing Magic Construction in Fortress RockwatchEddoursul2021-11-27 16:22:38 +01:00