Commit Graph

7 Commits

Author SHA1 Message Date
898bb2fbb7 Fixed specular map in rock_moss03_n_dxt1.dds, causing glossy ground in some places - Keranos 2023-10-21 21:50:56 +02:00
6537332b94 Regenerated normal textures for some very common wooden beaming and planking and for the tips of the columns of the main (dam) bridge of Ark. This fixes black spot artifacts on a whole bunch of houses, scaffolds and fences in Ark, Farmers Coast, the Frostcliffs, etc.
The normal textures were generated from the corresponding diffuse textures with the Basic (free) version of ShaderMap 4 tool because it produces way better results than the popular free online generators I tried. ShaderMap Basic allows non-commercial use, and I believe Enderal SE fits into this category. Also their site says something about "no watermarks" for the pro version, but I failed to notice any watermarks in the result textures, so it's not like there will be "SHADERMAP" written over all wooden textures in Ark or something.
2022-04-26 22:07:59 +03:00
76ab94e136 [OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness 2021-10-12 17:23:43 +02:00
8e8050dd4d 2.0.6-2.0.8 2021-10-06 00:59:59 +02:00
5ca1e9ee3d 2.0.3 2021-10-06 00:41:20 +02:00
e6c0dff5fa 2.0: updated plugins and assets 2021-10-06 00:22:24 +02:00
e44e59cb30 2.0: CAO converted meshes, new facegens, unchanged scripts 2021-10-06 00:15:58 +02:00