Eddoursul
ba6c863255
Head Mesh Fixes 4.0 by dovaya
2 years ago
gavrant
edb9adf5c6
Meshes\Enderal\Medievalpack - fixed geometry, texturing and normal bugs, somewhat improved vertex coloring
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This covers about 75% of the houses in Foreign, Market and Noble quarters of Ark, and at the Farmers Coast, a major portion of scaffolds and wood planking statics around the world.
Also made the roof tiles of the "Ark" houses somewhat thicker in an attempt to fix the sunlight leaking through them to the stuff right below. TBH, it did not help much, but meh...
Checked all meshes in Meshes\Enderal\Medievalpack folder, skipped the unused ones and rocks.
2 years ago
gavrant
c79aa5ee36
Meshes\Enderal\Miscellaneous - fixed the big 4-wheel carts (the ones used in-game)
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Fixed triangles with flipped faces or plain holes in the meshes, the almost black cage of the "jail" variant, vertex coloring (less weird black spots on the carts), some shader settings, and of course normals.
2 years ago
gavrant
cf37d2d221
Meshes\Enderal\Miscellaneous - fixed vertex normals
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This will fix some light/shadow artifacts on these very common statics.
Bonus: fixed a few texture and geometry bugs here and there.
2 years ago
gavrant
835628a0ba
Fixes for female version of "Endralean Sublime Garb" cloth
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- Fixed the body wrist clipping through the sleeves, especially with higher character weights (almost fixed, clipping at the right wrist with a battleaxe unsheathed still remains, but it's probably not worth expanding the sleeves further more just for battleaxes)
- Hid the neck seam right under the chocker necklace
- Fixed other minor clipping and texture issues + cleanup of the mesh
2 years ago
Eddoursul
12f31764f3
Updated female eyes of the possessed from dovaya
2 years ago
Eddoursul
53bce216f3
Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy
3 years ago
Eddoursul
bcb3c1113f
Converted root node of 27 TREE models from BSFadeNode to BSLeafAnimNode
3 years ago
overdev
4ce9e7cbe1
fixed the missing 1st person armor of Heart of the Swashbuckler (male)
3 years ago
overdev
ac92556d73
fixed the clipping of the male rhalata mask
3 years ago
overdev
af6e4fe481
removed invisible polygons from the rhalata face masks
3 years ago
Eddoursul
5e93095718
Removed stray desktop.ini
3 years ago
overdev
f9e6a69b1e
fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
3 years ago
Eddoursul
76ab94e136
[OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness
3 years ago
Eddoursul
aa0c4088a8
[OverDev] Heart of the Swashbuckler fixed weight scaling
3 years ago
Eddoursul
79587a4805
[OverDev] Fixed texture placement on the Wandering Mage set
3 years ago
Eddoursul
bd6ebd82b7
Merge branch 'development' into merging + added remaining gavrant's fixes
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# Conflicts:
# scripts/_00e_questfunctions.pex
# source/scripts/_00e_questfunctions.psc
3 years ago
Eddoursul
cee86aadc0
Merge branch 'development' into merging + added remaining gavrant's fixes
3 years ago
overdev
c0b15af719
custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message
3 years ago
overdev
c304178837
changed the nif path of some placeable objects for the player house, to have a seperate centered placeable version that is centered to the origins so it can properly turn around itself.
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the changed objects are: Placeable: Alchemy Workbench (00043283), Placeable: Tanning Rack (00043291), Placeable: Anvil (00043296), Placeable: Shaerpening Wheel (000460A1), Placeable: Cooking Pot (0502F41A)
3 years ago
overdev
53e716c00d
seperate meshes for the placable player house workstations that have been centered to the origin in the nif. related to the "Gavrant_playerhousing_seperate_nif4_placebales.esp"
3 years ago
Eddoursul
8e8050dd4d
2.0.6-2.0.8
3 years ago
Eddoursul
189fbda45a
2.0.4
3 years ago
Eddoursul
5ca1e9ee3d
2.0.3
3 years ago
Eddoursul
ff427737c7
2.0.2
3 years ago
Eddoursul
e6c0dff5fa
2.0: updated plugins and assets
3 years ago
Eddoursul
e44e59cb30
2.0: CAO converted meshes, new facegens, unchanged scripts
3 years ago