Commit Graph

8 Commits

Author SHA1 Message Date
3981475455 merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 2021-10-11 20:52:47 +02:00
40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 2021-10-11 20:39:58 +02:00
4096ac0b01 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it 2021-10-11 19:52:08 +02:00
c0b15af719 custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
7a01ad17d8 Detect and warn about incompatible dialoguemenu.swf 2021-10-08 22:44:14 +02:00
8e8050dd4d 2.0.6-2.0.8 2021-10-06 00:59:59 +02:00
e6c0dff5fa 2.0: updated plugins and assets 2021-10-06 00:22:24 +02:00
e44e59cb30 2.0: CAO converted meshes, new facegens, unchanged scripts 2021-10-06 00:15:58 +02:00