gavrant
edb9adf5c6
Meshes\Enderal\Medievalpack - fixed geometry, texturing and normal bugs, somewhat improved vertex coloring
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This covers about 75% of the houses in Foreign, Market and Noble quarters of Ark, and at the Farmers Coast, a major portion of scaffolds and wood planking statics around the world.
Also made the roof tiles of the "Ark" houses somewhat thicker in an attempt to fix the sunlight leaking through them to the stuff right below. TBH, it did not help much, but meh...
Checked all meshes in Meshes\Enderal\Medievalpack folder, skipped the unused ones and rocks.
2 years ago
gavrant
c79aa5ee36
Meshes\Enderal\Miscellaneous - fixed the big 4-wheel carts (the ones used in-game)
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Fixed triangles with flipped faces or plain holes in the meshes, the almost black cage of the "jail" variant, vertex coloring (less weird black spots on the carts), some shader settings, and of course normals.
2 years ago
gavrant
cf37d2d221
Meshes\Enderal\Miscellaneous - fixed vertex normals
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This will fix some light/shadow artifacts on these very common statics.
Bonus: fixed a few texture and geometry bugs here and there.
2 years ago
gavrant
835628a0ba
Fixes for female version of "Endralean Sublime Garb" cloth
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- Fixed the body wrist clipping through the sleeves, especially with higher character weights (almost fixed, clipping at the right wrist with a battleaxe unsheathed still remains, but it's probably not worth expanding the sleeves further more just for battleaxes)
- Hid the neck seam right under the chocker necklace
- Fixed other minor clipping and texture issues + cleanup of the mesh
2 years ago
overdev
a8cd40937b
moved the quivers for female characters to the hip in the female skeleton, just like it is for the male version
2 years ago
Eddoursul
12f31764f3
Updated female eyes of the possessed from dovaya
2 years ago
Eddoursul
819b83cd86
Head mesh fixes by dovaya
2 years ago
Eddoursul
801e8c6b9d
Converted fixed drunk idle animations
2 years ago
Eddoursul
95b6786090
Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacer
3 years ago
Eddoursul
53bce216f3
Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy
3 years ago
Eddoursul
132e244931
Fixed mutated Father's hitbox
3 years ago
Eddoursul
de97ad2196
Burned Flesh root node scale set to 1.0
3 years ago
Eddoursul
ea5d615512
Fixed hitbox of the Burned Flesh with a custom skeleton
3 years ago
Eddoursul
8ce4571585
Separate Burned Flesh skeleton
3 years ago
Eddoursul
317bf7dad0
Flatter pebble meshes (from Shorter Grass by Fhaarkas)
3 years ago
Eddoursul
fff0cab139
Removed 3 unused extra files
3 years ago
Eddoursul
5cbe9f33d0
Removed unused meshes\pipesmoking, duplicate of meshes\enderal\smoking
3 years ago
Eddoursul
bcb3c1113f
Converted root node of 27 TREE models from BSFadeNode to BSLeafAnimNode
3 years ago
overdev
4ce9e7cbe1
fixed the missing 1st person armor of Heart of the Swashbuckler (male)
3 years ago
overdev
34de1a4468
fixed gaps between hand and sleeve + clipping for the armors 0006C1D9 + 000209A6 (FarmerClothes02)
3 years ago
overdev
ac92556d73
fixed the clipping of the male rhalata mask
3 years ago
overdev
af6e4fe481
removed invisible polygons from the rhalata face masks
3 years ago
overdev
93876fdbd3
fixed clipping hand in first person view for most of the robes
3 years ago
overdev
1b41d9d317
fixed the clipping of the first person monk robes
3 years ago
overdev
02a5d86940
vanilla files
3 years ago
Eddoursul
5e93095718
Removed stray desktop.ini
3 years ago
overdev
f9e6a69b1e
fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
3 years ago
Eddoursul
76ab94e136
[OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness
3 years ago
Eddoursul
aa0c4088a8
[OverDev] Heart of the Swashbuckler fixed weight scaling
3 years ago
Eddoursul
79587a4805
[OverDev] Fixed texture placement on the Wandering Mage set
3 years ago
Eddoursul
dc37d1108b
[OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore
3 years ago
Eddoursul
d11d033f58
[OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue)
3 years ago
Eddoursul
72beb93295
OverDev's mud elemental scale/collision fixes
3 years ago
Eddoursul
bd6ebd82b7
Merge branch 'development' into merging + added remaining gavrant's fixes
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# Conflicts:
# scripts/_00e_questfunctions.pex
# source/scripts/_00e_questfunctions.psc
3 years ago
Eddoursul
cee86aadc0
Merge branch 'development' into merging + added remaining gavrant's fixes
3 years ago
overdev
c0b15af719
custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message
3 years ago
overdev
c304178837
changed the nif path of some placeable objects for the player house, to have a seperate centered placeable version that is centered to the origins so it can properly turn around itself.
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the changed objects are: Placeable: Alchemy Workbench (00043283), Placeable: Tanning Rack (00043291), Placeable: Anvil (00043296), Placeable: Shaerpening Wheel (000460A1), Placeable: Cooking Pot (0502F41A)
3 years ago
overdev
53e716c00d
seperate meshes for the placable player house workstations that have been centered to the origin in the nif. related to the "Gavrant_playerhousing_seperate_nif4_placebales.esp"
3 years ago
Eddoursul
2b1bb48605
Belt-fastened quivers
3 years ago
Eddoursul
c05bda4010
Drunk sinking head idle fix
3 years ago
Eddoursul
8e8050dd4d
2.0.6-2.0.8
3 years ago
Eddoursul
189fbda45a
2.0.4
3 years ago
Eddoursul
5ca1e9ee3d
2.0.3
3 years ago
Eddoursul
ff427737c7
2.0.2
3 years ago
Eddoursul
e6c0dff5fa
2.0: updated plugins and assets
3 years ago
Eddoursul
e44e59cb30
2.0: CAO converted meshes, new facegens, unchanged scripts
3 years ago