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ea5d615512
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Fixed hitbox of the Burned Flesh with a custom skeleton
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2021-11-24 03:05:31 +01:00 |
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8ce4571585
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Separate Burned Flesh skeleton
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2021-11-24 00:34:00 +01:00 |
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317bf7dad0
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Flatter pebble meshes (from Shorter Grass by Fhaarkas)
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2021-11-22 03:03:40 +01:00 |
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fff0cab139
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Removed 3 unused extra files
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2021-11-08 19:36:33 +01:00 |
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5cbe9f33d0
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Removed unused meshes\pipesmoking, duplicate of meshes\enderal\smoking
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2021-10-29 05:14:35 +02:00 |
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bcb3c1113f
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Converted root node of 27 TREE models from BSFadeNode to BSLeafAnimNode
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2021-10-28 07:06:01 +02:00 |
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4ce9e7cbe1
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fixed the missing 1st person armor of Heart of the Swashbuckler (male)
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2021-10-27 17:59:32 +02:00 |
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34de1a4468
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fixed gaps between hand and sleeve + clipping for the armors 0006C1D9 + 000209A6 (FarmerClothes02)
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2021-10-27 16:09:41 +02:00 |
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36f1ebb10b
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Merge branch 'rhalata_mask_fix' into development
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2021-10-15 20:31:55 +02:00 |
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ac92556d73
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fixed the clipping of the male rhalata mask
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2021-10-15 20:17:28 +02:00 |
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af6e4fe481
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removed invisible polygons from the rhalata face masks
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2021-10-15 20:09:02 +02:00 |
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93876fdbd3
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fixed clipping hand in first person view for most of the robes
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2021-10-14 21:50:27 +02:00 |
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1b41d9d317
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fixed the clipping of the first person monk robes
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2021-10-14 21:20:26 +02:00 |
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02a5d86940
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vanilla files
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2021-10-14 21:14:46 +02:00 |
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5e93095718
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Removed stray desktop.ini
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2021-10-14 01:30:40 +02:00 |
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f9e6a69b1e
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fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too
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2021-10-13 18:47:42 +02:00 |
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76ab94e136
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[OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness
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2021-10-12 17:23:43 +02:00 |
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aa0c4088a8
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[OverDev] Heart of the Swashbuckler fixed weight scaling
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2021-10-12 17:21:20 +02:00 |
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79587a4805
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[OverDev] Fixed texture placement on the Wandering Mage set
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2021-10-12 17:14:27 +02:00 |
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dc37d1108b
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[OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore
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2021-10-12 17:13:17 +02:00 |
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d11d033f58
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[OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue)
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2021-10-12 17:12:15 +02:00 |
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72beb93295
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OverDev's mud elemental scale/collision fixes
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2021-10-12 17:01:34 +02:00 |
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cee86aadc0
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Merge branch 'development' into merging + added remaining gavrant's fixes
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2021-10-12 04:24:28 +02:00 |
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53e716c00d
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seperate meshes for the placable player house workstations that have been centered to the origin in the nif. related to the "Gavrant_playerhousing_seperate_nif4_placebales.esp"
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2021-10-07 20:27:51 +02:00 |
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2b1bb48605
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Belt-fastened quivers
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2021-10-07 01:29:56 +02:00 |
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c05bda4010
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Drunk sinking head idle fix
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2021-10-07 00:21:06 +02:00 |
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8e8050dd4d
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
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189fbda45a
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2.0.4
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2021-10-06 00:43:40 +02:00 |
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5ca1e9ee3d
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2.0.3
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2021-10-06 00:41:20 +02:00 |
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ff427737c7
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2.0.2
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2021-10-06 00:28:57 +02:00 |
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e6c0dff5fa
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2.0: updated plugins and assets
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2021-10-06 00:22:24 +02:00 |
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e44e59cb30
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
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