68d9a97ded
Moved stuck help message fix from _00E_MQP01_Functions
2024-01-10 23:26:46 +01:00
a600cd5022
Renamed ore vein scripts to avoid overwriting by Skyrim mods
2024-01-10 18:34:07 +01:00
2ec5f7da38
Allow interruption of all videos
2024-01-10 16:53:20 +01:00
267c1bff72
Removed a few obsolete scripts
2024-01-10 15:49:41 +01:00
6215476e88
Fixed _00E_MQ08PressurePlate not matching source code
2024-01-10 15:15:58 +01:00
976927b6eb
Replaced GetStage/SetStage shortcuts
2024-01-10 15:08:24 +01:00
b5c1a5b3ad
Removed _00E_FS_IsForgottenStoriesActivated checks
2024-01-10 14:29:46 +01:00
84c47e3a43
Made _00E_AchievementsEnabled constant, removed all refs
2024-01-10 01:46:13 +01:00
889c7a38c3
Split Levelsystem into smaller services, removed _00E_QuestFunctions, Levelsystem, and all attached aliases
2024-01-09 23:00:18 +01:00
0b42275a81
Removed Levelsystem from _00E_FS_NQR03_PageCounterSC
2024-01-05 21:56:38 +01:00
bec1353615
Removed Levelsystem from _00E_FS_SleightOfHand_HiddenSlotSC
2024-01-05 21:44:35 +01:00
99b8841706
Merged separated armor set listener
2024-01-05 21:26:56 +01:00
d66445da5b
Moved armor set listener to a separate quest
2024-01-05 21:06:45 +01:00
cc4c637b52
Removed Levelsystem from magical symbols
2024-01-05 19:38:04 +01:00
4c3f824c34
Added _00E_EPHandler to handle out experience points
2024-01-05 19:26:23 +01:00
4f7ee5227e
Removed Levelsystem from NQ34_WildMageREF
2024-01-05 19:01:23 +01:00
837cb8d3f2
Removed Levelsystem from voiced letters
2024-01-05 17:58:41 +01:00
db4242330b
Moved all Enable/DisableDialogueQuitting() calls from _00E_QuestFunctions to EnderalFunctions
2024-01-05 15:54:31 +01:00
323f9c575d
Moved cell name control alias from Levelsystem to a separate quest
2024-01-05 12:40:50 +01:00
522839fe27
Moved weather control alias from Levelsystem to a separate quest
2024-01-04 22:35:35 +01:00
ef56d468c5
Hero menu: moved handling to DLL, opens on Quick Stats hotkey, added widescreen support
2023-12-19 16:58:36 +01:00
a72dd6611e
Removed outdated script _FS_Phasmalist_AffinityControlQuest
2023-12-19 06:14:47 +01:00
f7c3f19385
Added _00E_Game_SkillmenuSC placeholder for outdated mods
2023-12-19 06:05:06 +01:00
dee35927cb
Renamed _00E_Game_SkillmenuSC to _00E_AffinityControl
2023-12-19 05:53:55 +01:00
162085c155
Removed dialoguemenu.swf and controlmap.txt from loose files
2023-12-19 05:32:42 +01:00
a3192c6036
Fixed the tween menu patch on 1.5.97, new controlmap.txt
2023-12-18 17:11:40 +01:00
d4cda7ea92
Split the _00E_Game_SkillmenuSC alias into three separate quests, removed the Hero Menu hotkey setting
2023-12-18 16:28:12 +01:00
2b3f294bb4
Removed redundant checks and updates from _00E_Game_SkillmenuSC intended to fix hotkey registrations, prone to breaking due to missing RegisterForMenu() in OnPlayerLoadGame
2023-12-17 09:12:42 +01:00
9f95c8e68e
Hero Menu via Skills in the Tween Menu
2023-12-15 21:39:41 +01:00
467852f52e
Open journal in locked dialogs instead of the message box - fixes the oldest issue, specific to Enderal SE
2023-12-15 15:18:43 +01:00
13635df9f8
Handle blocking dialogs with DLL, replaced dialoguemenu.swf with unchanged Better Dialogue Controls
2023-12-15 07:26:39 +01:00
e5e81477e6
Fixed warnings in defaultDisableHavokOnLoad and _00E_Theriantrophist_Chymikum
2023-12-13 10:37:10 +01:00
62f134f095
Auto-eat found ice claws
2023-12-10 07:33:30 +01:00
ba655e1df5
Replaced GetActorRef() shortcuts
2023-12-08 03:57:30 +01:00
6f1abd6630
Removed unused werewolf scripts
2023-12-08 03:50:43 +01:00
d6f6617172
Replaced actor value shortcuts
2023-12-08 03:45:53 +01:00
decbbb869b
Added 145 general purpose Skyrim scripts to use in mods
2023-12-08 03:08:54 +01:00
ae5bb8af7d
Added USSEP fixes to 47 scripts
2023-12-07 23:57:19 +01:00
33372b8b1a
Removed obsolete apparition alias from _FS_Phasmalist_ControlQuest
2023-12-06 15:38:49 +01:00
8e8df2c91b
Updated ObjectReference to 1.6.1130
2023-12-05 17:58:10 +01:00
5ce8430a66
Removed AchievementsScript (no relation to Enderal)
2023-12-05 08:43:10 +01:00
89b1ab13d5
Removed Dark Brotherhood scripts
2023-12-05 08:19:23 +01:00
93df875f35
Removed Companions guild scripts
2023-12-05 08:04:09 +01:00
edfd085c24
Removed Skyrim-specific HardWorkerWoodScript
2023-12-05 07:32:23 +01:00
3eae6273e3
SkyUI font set to large by default (Enderal font stays small on both small and medium presets)
2023-12-05 07:16:27 +01:00
87750fc127
Removed dragon code, specific to Skyrim
2023-12-05 06:44:05 +01:00
3647ad6dd0
Cleared CWScript to avoid dependency on a bunch of Skyrim civil war scripts
2023-12-05 05:41:36 +01:00
a8f9ae717e
Added remaining 205 used Skyrim scripts
2023-12-04 16:02:58 +01:00
18ce431b26
Added missing base + SKSE script objects
2023-12-04 15:58:18 +01:00
ea329209ee
Added Butterflies Unchained 1.1 by runesick
2023-12-04 12:34:23 +01:00
a3554130b4
Do not request autosaves when player is riding or swimming; removed unused starting/stopping functions
2023-12-04 02:29:10 +01:00
962a0861cd
Reworked autosave system - rotating saves no longer get overwritten by regular autosaves on travel and sleep
2023-12-03 23:45:37 +01:00
b46a7f7071
Removed _00E_Theriantrophist_Update_12, the last script depending on JContainers
2023-12-03 20:14:39 +01:00
a78c337559
Removed unused headtrack functions from _00e_questfunctions
2023-12-01 23:07:16 +01:00
57b68c6864
Moved stuck help messages fix to a separate quest, other player setup updates
2023-11-28 20:45:08 +01:00
e6e3f324fb
Moved SetAutoSaveInterval() to the AutoSave quest alias
2023-11-28 18:14:37 +01:00
f3605bb8d6
Repurposed unused FixStuckConversations quest to start quests from formlist
2023-11-28 17:39:13 +01:00
082c1f7bbe
Moved mount name updates to mount aliases
2023-11-27 19:19:05 +01:00
6c5ab0e966
Moved KillMove sync to a separate quest
2023-11-27 17:27:59 +01:00
bdd260473e
Removed FailsafeMQ05PrologueAliases() from _00E_PlayerSetUpScript, duplicated in MQ04
2023-10-28 21:26:56 +02:00
54dfde9cbf
Moved ResetArmorWeightPerks() to a separate quest
2023-10-28 00:36:54 +02:00
7e77aa6acb
Removed unused RealPlayer state from _00E_PlayerSetUpScript
2023-10-27 21:19:32 +02:00
ddf5960320
Moved integrity checks to a separate quest
2023-10-27 21:14:07 +02:00
687c28275b
User PlayerRef as alias in update quest
2023-10-27 19:36:32 +02:00
b3bc5a68b7
Merged game update quest
2023-10-27 19:05:57 +02:00
08ece8c74b
Moved game upgrades to a separate quest
2023-10-27 18:47:52 +02:00
9bdf9a2640
Removed the More Affinities check, it is now redundant
2023-10-27 18:04:47 +02:00
7b24aa0767
Implemented Papyrus script version checking, added versions to 4 core scripts
2023-10-26 21:22:14 +02:00
278c4cfefd
Added CritterSpawn Congestion Fix 1.52 by Excinerus
2023-10-25 23:34:09 +02:00
ea53444dbe
Removed update procedures
2023-10-25 23:32:49 +02:00
d224bcbe21
Removed ResetAI() from Bello's OnPackageStart, starting an infinite loop (reported by Lirk)
2023-10-21 20:28:26 +02:00
c428861029
Fixed swapped objectives in Call of the Hunt
2022-09-29 21:35:36 +02:00
ff965bc21d
Unregister dialog exit listener on normal menu closing
2022-09-27 11:55:13 +02:00
fec0932935
Bumped version in _00E_PlayerSetUpScript
2022-09-16 21:51:04 +02:00
b9e31b898f
Updated changelog and build script
2022-09-16 19:52:34 +02:00
d89079e13f
Actors, shattered after Arctic Wind, were respawning in frozen state
2022-09-16 18:48:47 +02:00
671b1dc65c
Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
2022-09-14 22:29:15 +02:00
8cf8d9eb8b
Removed redundant fadeout before The Father's arrival scene
2022-09-12 19:52:56 +02:00
25c001ce7f
The Father's arrival scene might fail to properly start
2022-09-12 19:20:58 +02:00
b0e6578aba
During update, add quest potion perks (2.0.12 hotfix 1)
2022-09-11 12:53:39 +02:00
4af0bac863
Moved SetActorScale from _00E_QuestFunctions to a dedicated script to workaround the issue, when users overwrite _00E_QuestFunctions installing outdated mods and break player rescaling
2022-09-07 13:28:43 +02:00
5e515f29f6
Updated build script
2022-09-05 17:44:25 +02:00
0248ee8ef9
Added Eddoursul's Lucky Coin
2022-09-01 18:33:54 +02:00
0804c304b9
Use relative volume levels in the accusation scene instead of cranking up the volume to 100%
2022-09-01 16:38:08 +02:00
5a6f72413d
Reverted The Elixir automatic ingredient use
2022-08-25 13:52:52 +02:00
2dc5ae454a
Fixed powder barrels not blowing up from hit with a fire arrow
2022-08-24 01:50:58 +02:00
1e8da21041
Fixed Jespar not following player in the Word of the Dead after combat in waiting state
2022-08-23 16:07:54 +02:00
9ba7c7c1fa
Quest potion messages use "Replace default" for their entrypoint
2022-08-23 01:17:12 +02:00
bb3adbf9b9
Send a custom event before talisman crafting
2022-08-22 21:06:51 +02:00
8665f1c000
A separate event for the portable laboratory
2022-08-22 17:54:42 +02:00
afcdc829e5
Added a delay after sending Enderal_StartCrafting in portable laboratory
2022-08-21 23:26:21 +02:00
c085ddc9ca
Recompiled a few scripts
2022-08-21 23:04:58 +02:00
ccf24fd8c5
Mirell's elixir automatically pulls ingredients from the Secure Chest as well
2022-08-21 21:12:50 +02:00
ba2f87de52
The dismantle perk message uses standard activate entrypoint instead of scripted message
2022-08-20 00:15:45 +02:00
28ff084978
Send SKSE events on spectralization
2022-08-18 16:07:13 +02:00
868a0af918
Send SKSE events when using custom crafting stations
2022-08-17 21:52:14 +02:00
7843a8b161
Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
2022-08-16 16:52:30 +02:00
aeceee87b3
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
2022-08-12 20:20:17 +02:00
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2022-08-12 19:49:41 +02:00
966d7a5c1b
Show Arcane Fever warnings as help messages
2022-08-12 19:20:32 +02:00
623d660f55
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
2022-08-11 21:27:16 +02:00
b67d6bc9a9
Do not clear player alias in The Elixir since it's used later in a condition
2022-08-11 19:28:57 +02:00
d270c356c9
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
2022-08-11 13:20:18 +02:00
40131320bb
Added scripted ResetAI() to Bello, the package fix wasn't enough
2022-08-11 01:33:21 +02:00
1495c475b5
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
2022-08-11 01:01:14 +02:00
53b5d3bc08
Increased delay before showing health bars on game load, fixes some actors not showing up
2022-08-10 22:21:49 +02:00
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2022-08-10 22:04:41 +02:00
7b91327a04
Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
2022-08-09 21:31:57 +02:00
9e088bb673
_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
2022-08-04 22:58:14 +02:00
8a6ba329d9
Updated build script
2022-08-04 22:30:27 +02:00
a6e464f62d
Re-added UnlockAchievement to Game.pex in case some older mod calls it
2022-08-04 21:54:10 +02:00
7f4ea4e047
Check for JContainers before running _00E_Theriantrophist_Update_12
2022-08-04 21:37:50 +02:00
b1f2ef17b5
Added dummy SKSE.pex
2022-08-04 21:37:18 +02:00
5bbb5f75af
Added an argument check to HealthBarManager
2022-08-04 00:24:55 +02:00
99c3d3a01d
Moved UnlockAchievement from Game.pex to Steam.pex
2022-08-03 23:19:58 +02:00
51b49535ed
Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
2022-08-03 23:16:51 +02:00
0c8c29a779
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
2022-08-01 20:03:24 +02:00
3923bfcfe5
Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
2022-08-01 16:28:02 +02:00
8e90f116ef
Split dependency checks to enable overriding of only specific ones
2022-08-01 14:43:38 +02:00
b881b673a0
Improved MCM migration
2022-08-01 14:42:32 +02:00
1a8a7f16aa
Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional
2022-08-01 03:33:22 +02:00
55f7e22fa3
Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp
2022-08-01 02:45:25 +02:00
f2150e94ef
Ported Enderal DLL to CommonLibSSE-NG:
...
- Cross-runtime build, tested on SE and AE
- Intergrated Flat Map Markers and Stay At The System Page
- Added tons of sanity checks
- Automatically overrides bFreebiesSeen, bInvalidateOlderFiles, and bModManagerMenuEnabled INI values
2022-07-31 20:55:11 +02:00
a2a6af4e07
Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks
2022-07-30 00:05:32 +02:00
b5e5478fbd
Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells
2022-07-29 19:32:56 +02:00
9ede1e012b
Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification
2022-07-29 01:36:04 +02:00
7b379f4af5
Crafting refactoring update
2022-07-28 23:24:44 +02:00
4737d589a2
_00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest
2022-07-28 23:24:44 +02:00
3b5bc3fffe
Prevent users from starting game twice during the same session to avoid an engine bug
2022-07-28 23:24:43 +02:00
5f4d3814ea
Replaced scripts on crafting stations with perks
2022-01-07 14:51:21 +01:00
4731dd1b58
TheriantrophistControlQuest optimization and graceful degradation
2022-01-07 14:50:50 +01:00
b4622c6f98
Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod
2021-12-29 22:44:07 +01:00
ebba0413d0
Disable potion return in _00E_Theriantrophist_TransformSC in non-SKSE mode
2021-12-29 13:48:11 +01:00
10483ecf9b
Removed _00E_Theriantrophist_BlockCraftingSC from all crafting stations and replaced it with a perk
2021-12-28 16:05:48 +01:00
1d9e5465d5
Added IsDLLLoaded() to EnderalLib
2021-12-28 15:32:17 +01:00
00d454a100
Made bIsInPlacementMode and bDisableNormalActivation conditional in _00E_PlayerhousingMaster
2021-12-28 15:12:27 +01:00
1e03f1ac9f
Advance quest stages before removing items in _00E_Theriantrophist_SummonLabSC
2021-12-28 12:38:09 +01:00
0af11ce0de
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code (2)
2021-12-20 06:15:44 +01:00
4ab9c06e57
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code
2021-12-20 04:48:08 +01:00
b5ef32f9a3
Added Subhuman0100's fix for TrapSwingingWall, preventing infinite loop in background
2021-12-20 01:13:21 +01:00
2edfd9c09c
Optimized dish tracking in Cuthbert's Legacy
2021-12-20 00:54:45 +01:00
ccdd1b20a4
Optimized ingredient tracking in The Elixir
2021-12-19 23:10:53 +01:00
d35571ca5e
Disabled volume manipulation in the starting scene. Made 'enderal - die toten vergessen nicht (build-up).xwm' a bit louder.
2021-12-18 04:04:07 +01:00
189de8ee37
Updated patch version
2021-12-16 09:18:25 +01:00
4926fa3bbb
Added dependency check for JContainers VR
2021-12-16 09:13:33 +01:00
2c26ddf6d4
Fixed inability to talk to Rasha after defeating Raga Shadowclaw
2021-12-16 08:09:56 +01:00
b14bc51a70
Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as well
2021-12-15 07:49:12 +01:00
854659fa76
Fixed Calia not equipping her sword correctly in the Forbidden Tunnel
2021-12-12 15:30:59 +01:00
b067358a7e
Set KillMove to 0 with any bVATSDisable value other than 0
2021-12-11 16:36:03 +01:00
55734a99be
Moved dependency checks to a separate script
2021-12-09 21:28:54 +01:00
10a133a2c3
Removed unused PapyrusUtil scripts
2021-12-09 20:40:19 +01:00
3b6216a76e
Added dependency check for JContainers
2021-12-07 21:28:12 +01:00
c7c6fc34e4
Removed stray Debug.Trace
2021-12-07 16:22:42 +01:00
12b1c7abf1
Fixed the Strengthen Apparition buff not being applied to summoned creatures
2021-12-06 16:30:02 +01:00
3f58c132d4
Updated dependency checks:
...
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2021-12-04 02:30:32 +01:00
2b04684066
Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM
2021-11-30 00:46:13 +01:00
6c2a191ff7
Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR
2021-11-30 00:43:45 +01:00
9d417d5915
Revert "Large font in SkyUI by default (better fits Enderal font)"
...
This reverts commit 9bbc692a57
.
2021-11-29 23:18:20 +01:00
5d02509222
Revert "SkyUI font size update"
...
This reverts commit 9d44313842
.
2021-11-29 23:18:19 +01:00
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
2021-11-29 03:47:56 +01:00
3e74f11654
Fixed Tealor's usage of greatsword in The Shards of Order
2021-11-29 01:17:09 +01:00
332fdb49f2
Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
2021-11-28 23:50:57 +01:00
c962d74861
For the Greater Good fixes:
...
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
b27578e16a
Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out
2021-11-27 21:40:36 +01:00
330f9f1a96
Fixed FrostSlowFix changing actor value and comparing base actor value afterwards
2021-11-26 00:16:52 +01:00
88167b7af2
Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable
2021-11-24 19:14:25 +01:00
9cf587a5df
Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events
2021-11-08 20:37:48 +01:00
1a277cb94a
The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten
2021-10-26 07:29:56 +02:00
906c698b8a
Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status
2021-10-26 04:27:36 +02:00
ab50457049
Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false)
2021-10-24 10:56:25 +02:00
b9d53cd53b
Release weather override after The Voice from the Water resolution; fixes possible stuck raining
2021-10-22 16:00:01 +02:00
8af2b08f85
Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives
2021-10-18 13:24:09 +02:00
2832b5dc55
Fixed possible music disappearing after The Voice from the Water
2021-10-14 10:03:09 +02:00
5508c50051
Removed support for upgrading from pre-1.6.4 versions
2021-10-13 20:14:48 +02:00
c43266828c
Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
2021-10-13 17:40:38 +02:00
666944ad97
Delocalized, resaved, localized, decompressed FS.esm
2021-10-12 06:26:53 +02:00
cee86aadc0
Merge branch 'development' into merging + added remaining gavrant's fixes
2021-10-12 04:24:28 +02:00
9d44313842
SkyUI font size update
2021-10-10 16:40:35 +02:00
9bbc692a57
Large font in SkyUI by default (better fits Enderal font)
2021-10-10 16:35:41 +02:00
4cf80d1b7a
Added SkyUI script sources
2021-10-10 16:17:11 +02:00
2fb9452045
Fixed incorrectly loading ground textures in front of the Abandoned Temple
2021-10-10 00:54:04 +02:00
7a01ad17d8
Detect and warn about incompatible dialoguemenu.swf
2021-10-08 22:44:14 +02:00
70773082e7
Added TESV_Papyrus_Flags.flg
2021-10-08 19:41:39 +02:00
e917b0dadb
Moved scripts sources to \source\scripts
2021-10-08 19:02:28 +02:00