Commit Graph

  • 1a277cb94a The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten Eddoursul 2021-10-26 07:29:56 +02:00
  • 906c698b8a Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status Eddoursul 2021-10-26 04:19:18 +02:00
  • 526342f179 Fixed positions and ragdoll data of Dead Adventurer (1723B) and Dead Miner (515DB) Eddoursul 2021-10-24 10:56:01 +02:00
  • ab50457049 Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false) Eddoursul 2021-10-24 04:40:47 +02:00
  • 7e83d2687e Added changelog Eddoursul 2021-10-24 02:26:53 +02:00
  • 38c8533997 Updated credits.txt Eddoursul 2021-10-22 21:58:01 +02:00
  • b6eb14d429 fixed a hole in the Old Starling Workshop underwater in which you could swim through and leave the level bounds. overdev 2021-10-24 09:42:02 +02:00
  • b9d53cd53b Release weather override after The Voice from the Water resolution; fixes possible stuck raining Eddoursul 2021-10-22 02:53:26 +02:00
  • 350c6460b7 More respawning and persistence tweaks Eddoursul 2021-10-22 02:52:07 +02:00
  • ded8d7d487 More respawning and persistence tweaks Eddoursul 2021-10-21 20:31:02 +02:00
  • e1691cdd57 Moved worldspace REFRs to their right cells Eddoursul 2021-10-21 18:22:59 +02:00
  • 935b163d9b Removed a lot of unnecessary persistence flags Eddoursul 2021-10-21 17:18:08 +02:00
  • 31c83dff94 Removed a lot of unnecessary persistence flags Eddoursul 2021-10-21 07:54:48 +02:00
  • bc32e5170a Merged: - Non-respawning ore veins. - Non-lootable items in FSNQ03. Eddoursul 2021-10-21 05:11:09 +02:00
  • f5d53a747a Merged respawning changes Eddoursul 2021-10-21 04:55:52 +02:00
  • 81683b4c9b More respawning tweaks Eddoursul 2021-10-21 04:54:39 +02:00
  • 869d231ffa Disabled respawning of thousands of high value items and items in uninhabited locations Eddoursul 2021-10-21 02:22:45 +02:00
  • caa72542d0 Enabled respawning for low value items in inhabited locations Eddoursul 2021-10-21 02:17:43 +02:00
  • f0acb73e4a Automatically flagged respawning items; to be merged selectively Eddoursul 2021-10-19 23:02:10 +02:00
  • d5c8451304 Added Find respawning items.pas Eddoursul 2021-10-19 23:01:16 +02:00
  • 5fa3bb6723 some objects still could be looted in FS_NQ03 during the memory. all mosses, fog sponges and glimmer dust can't be looted anymore as intended. overdev 2021-10-19 16:46:53 +02:00
  • 88a76c0aae Added the No Respawn flag to all nine missed veins Eddoursul 2021-10-19 02:12:32 +02:00
  • 95e41e2800 Merged Golfur's idle markers Eddoursul 2021-10-19 00:29:00 +02:00
  • 82a4465b7f Set ownership to Golfur's idle markers for proper sandboxing Eddoursul 2021-10-19 00:25:18 +02:00
  • 8db4d89337 Merged improved sandboxing in Ark Market Eddoursul 2021-10-18 22:39:47 +02:00
  • 7b58c7241c Improved sandboxing in Ark Market: fixed Selina's package to not stand in one spot, fixed three idle markers sinked into the ground, fixed swapped Misha's markers in Market and Museum, marked work-related idle markers and workbenches as ignored by sandbox Eddoursul 2021-10-18 22:33:52 +02:00
  • 8af2b08f85 Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives Eddoursul 2021-10-18 13:24:09 +02:00
  • d3a31a4d94 Merged: - Alethor's donkey disabled (CTD fix) - Reduced idle chatter Eddoursul 2021-10-17 23:08:41 +02:00
  • 4a7788eec3 Significantly reduced repetitive idle chatter of NPCs; may revise these values later Eddoursul 2021-10-17 22:43:41 +02:00
  • 9b12a1c043 Disabled Alethor's donkey due to general instability of NPC following other NPC in background; fixes some random CTDs Eddoursul 2021-10-17 22:18:20 +02:00
  • 88731aedf4 Merged CQJ02 scene tweaks Eddoursul 2021-10-16 20:07:32 +02:00
  • 6a637ec99e Every Day Like the Last, Part II scene: fixed forcegreeting with Jespar's generic line, increased travel distance to give a gift so he doesn't bump into player, condition tweaks. Eddoursul 2021-10-16 20:01:09 +02:00
  • f581c7860b Merged: - CQJ02 Jespar non-talking fix - Female 1st person fixed mismatching robe colors Eddoursul 2021-10-16 15:55:14 +02:00
  • 577730e660 Fixed inability to talk to Jespar in Every Day Like the Last, Part II, if player arrives to the roof before him Eddoursul 2021-10-16 14:22:08 +02:00
  • 36f1ebb10b Merge branch 'rhalata_mask_fix' into development overdev 2021-10-15 20:31:55 +02:00
  • ad678c441a fixed clipping hand in first person view for most of the robes, fixed the mismatched colors from the robes in first and third person + renamed editorIDs of the armor addons and texture sets to the correct color overdev 2021-10-15 20:21:54 +02:00
  • ac92556d73 fixed the clipping of the male rhalata mask overdev 2021-10-15 20:17:28 +02:00
  • af6e4fe481 removed invisible polygons from the rhalata face masks overdev 2021-10-15 20:09:02 +02:00
  • fdeffed380 Merged the Tiwon fix Eddoursul 2021-10-15 12:15:01 +02:00
  • 7fa775ab63 Found Tiwon dead in Ark before finishing his quest - made him protected to prevent it Eddoursul 2021-10-15 12:12:59 +02:00
  • a01a0a46f7 Reordered credits.txt Eddoursul 2021-10-15 09:06:25 +02:00
  • 93876fdbd3 fixed clipping hand in first person view for most of the robes overdev 2021-10-14 21:50:27 +02:00
  • c425109b98 fixed the mismatched colors from the robes in first and third person + renamed editorIDs of the armor addons and texture sets to the correct color overdev 2021-10-14 21:24:46 +02:00
  • 1b41d9d317 fixed the clipping of the first person monk robes overdev 2021-10-14 21:20:26 +02:00
  • 02a5d86940 vanilla files overdev 2021-10-14 21:14:46 +02:00
  • d0094c9845 Merged NQ15 silence fix Eddoursul 2021-10-14 10:12:13 +02:00
  • 2832b5dc55 Fixed possible music disappearing after The Voice from the Water Eddoursul 2021-10-14 10:03:09 +02:00
  • 497bf9859e Merged repositioned destruction book Eddoursul 2021-10-14 03:28:42 +02:00
  • 17fce43208 Repositioned destruction book in MQ01Start again, added Don't Havok Settle Eddoursul 2021-10-14 03:24:55 +02:00
  • fe1bd30be7 Merged the boots fix Eddoursul 2021-10-14 02:11:54 +02:00
  • f1002b43fa Heavy Leather Boots are still flying away, added Don't Havok Settle Eddoursul 2021-10-14 02:10:05 +02:00
  • f3b614161c Renamed misleading option Save on Pause to Autosave Interval - what it actually does Eddoursul 2021-10-14 01:32:11 +02:00
  • 38e7fce6ca Removed fAutosaveEveryXMins from INI; can't be set from a mod Eddoursul 2021-10-14 01:31:16 +02:00
  • 5e93095718 Removed stray desktop.ini Eddoursul 2021-10-14 01:30:40 +02:00
  • f82256fd3a Merged: - Music intro fix - Arcanist Robe arms fix Eddoursul 2021-10-14 00:23:06 +02:00
  • aa63d3d5c5 Updated FS.esm XML Eddoursul 2021-10-14 00:07:43 +02:00
  • 46d4a48b6c Fixed intro music leaking between game loads Eddoursul 2021-10-13 23:18:13 +02:00
  • 17a99ec936 Re-added SkyUI .pex files (required for editing Enderal scripts) Eddoursul 2021-10-13 21:56:04 +02:00
  • 5508c50051 Removed support for upgrading from pre-1.6.4 versions Eddoursul 2021-10-13 20:14:48 +02:00
  • f9e6a69b1e fixed the gaps between hands and arms for a couple of female meshes, added a weight 0 mesh to the bloody version of the Arcanist Robe + adjusted the 1st person mesh to appear bloody too overdev 2021-10-13 18:47:42 +02:00
  • c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript Eddoursul 2021-10-13 17:40:38 +02:00
  • 8c58a2c0c0 Rebuilt English strings Eddoursul 2021-10-12 21:08:16 +02:00
  • 757e2f7144 Removed a few 'deleted' flagged records and ITMs Eddoursul 2021-10-12 20:37:53 +02:00
  • 056666a62a English translation of _00E_TempelLiedtextFill and corrected phrase in _00E_NQ_G_06_Contract Eddoursul 2021-10-12 19:20:52 +02:00
  • c187a525a2 Merged ESPs: - Mud elemental scaling - Bigger stairs and bridge in Yero's cave - Weight 0 Swashbuckler set - Soul trap fix for bound weapons Eddoursul 2021-10-12 18:16:52 +02:00
  • 76ab94e136 [OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness Eddoursul 2021-10-12 17:23:43 +02:00
  • aa0c4088a8 [OverDev] Heart of the Swashbuckler fixed weight scaling Eddoursul 2021-10-12 17:21:20 +02:00
  • 0560657d32 Soul Trap Fix for Bound Weapons by Hans Halber Eddoursul 2021-10-12 17:15:40 +02:00
  • 79587a4805 [OverDev] Fixed texture placement on the Wandering Mage set Eddoursul 2021-10-12 17:14:27 +02:00
  • dc37d1108b [OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore Eddoursul 2021-10-12 17:13:17 +02:00
  • d11d033f58 [OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue) Eddoursul 2021-10-12 17:12:15 +02:00
  • 8389f45669 Updated mud elemental patches Eddoursul 2021-10-12 17:02:18 +02:00
  • 72beb93295 OverDev's mud elemental scale/collision fixes Eddoursul 2021-10-12 17:01:34 +02:00
  • 38b099f3a4 Updated strings Eddoursul 2021-10-12 07:49:19 +02:00
  • d06da4fb3e Merge branch 'development' into merging Eddoursul 2021-10-12 07:27:09 +02:00
  • 876cc15a9b Merge branch 'merging' into development Eddoursul 2021-10-12 07:25:50 +02:00
  • a5504bfaa6 Delocalized, resaved, localized, decompressed FS.esm Eddoursul 2021-10-12 04:59:24 +02:00
  • 1d7f1e2bb9 Merged gavrant's ESP Eddoursul 2021-10-12 04:44:02 +02:00
  • bd6ebd82b7 Merge branch 'development' into merging + added remaining gavrant's fixes Eddoursul 2021-10-12 04:10:35 +02:00
  • 666944ad97 Delocalized, resaved, localized, decompressed FS.esm Eddoursul 2021-10-12 04:59:24 +02:00
  • e53f1adf0f Merged gavrant's ESP Eddoursul 2021-10-12 04:44:02 +02:00
  • cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes Eddoursul 2021-10-12 04:10:35 +02:00
  • 0eae024fce Merged gramophone silent track into the housing overhaul Eddoursul 2021-10-12 03:44:52 +02:00
  • 52cb383f67 TrollRace AI fix (male height 1.0->1.2) Eddoursul 2021-10-12 03:37:30 +02:00
  • ffca434851 Re-added fAutosaveEveryXMins to INI Eddoursul 2021-10-12 01:48:10 +02:00
  • d630065d2b Re-added fAutosaveEveryXMins to INI Eddoursul 2021-10-12 01:48:10 +02:00
  • 853c1eb931 Upper-case English main menu, in line with other languages Eddoursul 2021-10-11 05:44:49 +02:00
  • 0d7e19aaa8 Exclude UTF-16 translate files from autocrlf Eddoursul 2021-10-11 05:41:03 +02:00
  • 3981475455 merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder overdev 2021-10-11 20:52:47 +02:00
  • 40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder overdev 2021-10-11 20:39:58 +02:00
  • 4096ac0b01 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it overdev 2021-10-11 19:52:08 +02:00
  • e082175701 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script overdev 2021-10-11 19:46:50 +02:00
  • dfd99beb30 adds a silent track to the gramophone -overdev overdev 2021-10-11 19:20:45 +02:00
  • c0b15af719 custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message overdev 2021-10-11 18:42:23 +02:00
  • 38f443800f Merge remote-tracking branch 'origin/development' into development overdev 2021-10-11 18:36:19 +02:00
  • a442bc6a0d Revert "Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff" Eddoursul 2021-10-11 16:30:42 +02:00
  • b6981ad1dd Upper-case English main menu, in line with other languages Eddoursul 2021-10-11 05:44:49 +02:00
  • 12c787edd6 Fixing translate_english.txt Eddoursul 2021-10-11 05:41:34 +02:00
  • a84091e716 Exclude UTF-16 translate files from autocrlf Eddoursul 2021-10-11 05:41:03 +02:00
  • 0e1aff7955 Upper-case English main menu, in line with other languages Eddoursul 2021-10-11 05:26:33 +02:00