d9476ac786
Added select fallbacks to all inputs except gambling
2024-02-15 10:55:12 +01:00
33ab86a112
Moved getting autosave name to DLL
2024-01-24 18:14:31 +01:00
1beee1c6e1
Remade the Blueprint Collection item to MISC, added automatically with the first found blueprint, added an option to store single unique copies automatically
2024-01-22 16:01:07 +01:00
fbbf0bd7f7
Manage combat music with a quest, removed _00E_CombatSoundtrackScript from 800+ objects
2024-01-15 02:47:42 +01:00
781988d6d6
Moved GetPlayerClassNameGlobal() to EnderalFunctions
2024-01-11 12:33:30 +01:00
ef56d468c5
Hero menu: moved handling to DLL, opens on Quick Stats hotkey, added widescreen support
2023-12-19 16:58:36 +01:00
13635df9f8
Handle blocking dialogs with DLL, replaced dialoguemenu.swf with unchanged Better Dialogue Controls
2023-12-15 07:26:39 +01:00
962a0861cd
Reworked autosave system - rotating saves no longer get overwritten by regular autosaves on travel and sleep
2023-12-03 23:45:37 +01:00
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2022-08-10 22:04:41 +02:00
0c8c29a779
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
2022-08-01 20:03:24 +02:00
f2150e94ef
Ported Enderal DLL to CommonLibSSE-NG:
...
- Cross-runtime build, tested on SE and AE
- Intergrated Flat Map Markers and Stay At The System Page
- Added tons of sanity checks
- Automatically overrides bFreebiesSeen, bInvalidateOlderFiles, and bModManagerMenuEnabled INI values
2022-07-31 20:55:11 +02:00