9ba7c7c1fa
Quest potion messages use "Replace default" for their entrypoint
2022-08-23 01:17:12 +02:00
bb3adbf9b9
Send a custom event before talisman crafting
2022-08-22 21:06:51 +02:00
a0f3197354
Merged VendorItemFoodRaw tweaks and orange baskets
2022-08-22 20:47:21 +02:00
dbf5853f89
Added oranges to orange baskets
2022-08-22 20:43:26 +02:00
8b646c5614
Added VendorItemFoodRaw to fruits and vegetables
2022-08-22 20:34:45 +02:00
8665f1c000
A separate event for the portable laboratory
2022-08-22 17:54:42 +02:00
4d74827924
Removed Pennypouches' attire low quality texture falling back to Skyrim variant
2022-08-22 00:31:21 +02:00
afcdc829e5
Added a delay after sending Enderal_StartCrafting in portable laboratory
2022-08-21 23:26:21 +02:00
c085ddc9ca
Recompiled a few scripts
2022-08-21 23:04:58 +02:00
cd19b1547a
Merged:
...
- Water type fix in cell 1fb3
- The Elixir uses the Secure Chest
2022-08-21 21:19:37 +02:00
ccf24fd8c5
Mirell's elixir automatically pulls ingredients from the Secure Chest as well
2022-08-21 21:12:50 +02:00
99e89bd83f
Fixed water type of cell 1fb3
2022-08-21 21:11:50 +02:00
f7a0b17a6f
Fixed quest objective: Convict Meldor Featherwall -> Confront Meldor Featherwall
2022-08-20 00:24:49 +02:00
6806598e1c
Merged:
...
- The Rhalaim chatter fix
- Dismantle perk update
2022-08-20 00:22:14 +02:00
ba2f87de52
The dismantle perk message uses standard activate entrypoint instead of scripted message
2022-08-20 00:15:45 +02:00
33bf342ec0
Fixed chatter about disappeared Rhalaims before the quest even started
2022-08-20 00:15:44 +02:00
ed29e412d6
Merged the Mimicry fix
2022-08-18 23:13:43 +02:00
95db0503f1
Fixed Mimicry not working in the Undercity
2022-08-18 23:05:35 +02:00
b4bb061281
Merged the ritual fix
2022-08-18 20:15:22 +02:00
3a42559c6e
Changed delivery type of Lishari's ritual from Aimed to Target Actor - fixes compatibility with Better Jumping
2022-08-18 20:11:57 +02:00
28ff084978
Send SKSE events on spectralization
2022-08-18 16:07:13 +02:00
fb436ea1e5
Merged Armor Addon Fix for Qyranians and Arazealeans by SatansFetusLegs
2022-08-18 13:35:15 +02:00
868a0af918
Send SKSE events when using custom crafting stations
2022-08-17 21:52:14 +02:00
c897cdcf12
Switched loadingmenu.swf to 60 FPS
2022-08-16 19:27:18 +02:00
126e80b512
Merged:
...
- Fixed the Rusty Key sounds
- Fixed combat classes of a few animals
- Working Shadow Dancer
- OverDev's rope pole fix
- Restored root node of the Story Manager, without which story events weren't shown in CK
2022-08-16 16:57:33 +02:00
7843a8b161
Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
2022-08-16 16:52:30 +02:00
b13efe44df
Fixed combat classes of goats, cows, crabs, coastal deerstalkers
2022-08-16 16:52:29 +02:00
7b252876e1
Added missing sounds to the Rusty Key from the Orphanage
2022-08-16 16:52:29 +02:00
e4e658f986
minor visual adjustments for the docks assets at the Myrad in the south quarter, floating excess rope, poles stuck into each other etc.
2022-08-13 16:22:38 +02:00
aeceee87b3
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
2022-08-12 20:20:17 +02:00
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2022-08-12 19:49:41 +02:00
966d7a5c1b
Show Arcane Fever warnings as help messages
2022-08-12 19:20:32 +02:00
142a848294
Merged rigid dead skeletons
2022-08-12 17:13:18 +02:00
1faf9d6e20
Use rigid skeleton for dead Skeletons
2022-08-12 17:12:10 +02:00
0b9c13479e
Added VendorItemClutter to the Rune Key
2022-08-11 22:12:59 +02:00
623d660f55
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
2022-08-11 21:27:16 +02:00
b67d6bc9a9
Do not clear player alias in The Elixir since it's used later in a condition
2022-08-11 19:28:57 +02:00
9083a6f38b
Merged skeleton fixes
2022-08-11 16:27:39 +02:00
eb2424df57
Fixed two skeleton ragdolls on the Sun Coast; removed the "Respawn" flag from skeletons, let's see if this contributes to wandering bones
2022-08-11 16:26:15 +02:00
57e63c5963
Added new BSArch.exe, properly setting the RetainNames flag, needed for CK (all hail zilav!)
2022-08-11 14:11:23 +02:00
691fc4d13e
Fixed normals for Book Covers
2022-08-11 13:44:00 +02:00
d270c356c9
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
2022-08-11 13:20:18 +02:00
0c6a9a20eb
Merged the Bello fix
2022-08-11 01:36:36 +02:00
40131320bb
Added scripted ResetAI() to Bello, the package fix wasn't enough
2022-08-11 01:33:21 +02:00
1495c475b5
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
2022-08-11 01:01:14 +02:00
53b5d3bc08
Increased delay before showing health bars on game load, fixes some actors not showing up
2022-08-10 22:21:49 +02:00
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2022-08-10 22:04:41 +02:00
3073987a97
Reverted Lishari's facegen
2022-08-10 10:02:48 +02:00
5bd5a62214
Merged:
...
- Fixed skeleton ragdoll near Jespar's camp
- Fixed pine 12E3E9
- fAIAwareofPlayerTime=0
2022-08-09 23:58:42 +02:00
dd84d69bf6
Set fAIAwareofPlayerTimer to 0 - an experimental fix for NPCs following player through doors while talking
2022-08-09 23:50:53 +02:00