Commit Graph

113 Commits

Author SHA1 Message Date
c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 2021-10-13 17:40:38 +02:00
8c58a2c0c0 Rebuilt English strings 2021-10-12 21:08:16 +02:00
757e2f7144 Removed a few 'deleted' flagged records and ITMs 2021-10-12 20:37:53 +02:00
056666a62a English translation of _00E_TempelLiedtextFill and corrected phrase in _00E_NQ_G_06_Contract 2021-10-12 19:20:52 +02:00
c187a525a2 Merged ESPs:
- Mud elemental scaling
- Bigger stairs and bridge in Yero's cave
- Weight 0 Swashbuckler set
- Soul trap fix for bound weapons
2021-10-12 18:50:34 +02:00
76ab94e136 [OverDev] Female Heart of the Swashbuckler fixes - reduced the shiny specular effect, 2x larger normal map (1024px->512px), adjusted the color map, the chains were not really visible cause of their darkness 2021-10-12 17:23:43 +02:00
aa0c4088a8 [OverDev] Heart of the Swashbuckler fixed weight scaling 2021-10-12 17:21:20 +02:00
0560657d32 Soul Trap Fix for Bound Weapons by Hans Halber 2021-10-12 17:15:40 +02:00
79587a4805 [OverDev] Fixed texture placement on the Wandering Mage set 2021-10-12 17:14:27 +02:00
dc37d1108b [OverDev] Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore 2021-10-12 17:13:17 +02:00
d11d033f58 [OverDev] Fixed the UV map of the two lower common tables (vanilla Skyrim issue) 2021-10-12 17:12:15 +02:00
8389f45669 Updated mud elemental patches 2021-10-12 17:04:28 +02:00
72beb93295 OverDev's mud elemental scale/collision fixes 2021-10-12 17:01:34 +02:00
38b099f3a4 Updated strings 2021-10-12 07:49:19 +02:00
d06da4fb3e Merge branch 'development' into merging 2021-10-12 07:27:09 +02:00
876cc15a9b Merge branch 'merging' into development
# Conflicts:
#	.gitattributes
2021-10-12 07:25:50 +02:00
a5504bfaa6 Delocalized, resaved, localized, decompressed FS.esm 2021-10-12 07:25:07 +02:00
1d7f1e2bb9 Merged gavrant's ESP 2021-10-12 07:24:55 +02:00
bd6ebd82b7 Merge branch 'development' into merging + added remaining gavrant's fixes
# Conflicts:
#	scripts/_00e_questfunctions.pex
#	source/scripts/_00e_questfunctions.psc
2021-10-12 07:24:46 +02:00
666944ad97 Delocalized, resaved, localized, decompressed FS.esm 2021-10-12 06:26:53 +02:00
e53f1adf0f Merged gavrant's ESP 2021-10-12 04:44:02 +02:00
cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 2021-10-12 04:24:28 +02:00
0eae024fce Merged gramophone silent track into the housing overhaul 2021-10-12 03:44:52 +02:00
52cb383f67 TrollRace AI fix (male height 1.0->1.2) 2021-10-12 03:37:30 +02:00
ffca434851 Re-added fAutosaveEveryXMins to INI 2021-10-12 01:51:20 +02:00
d630065d2b Re-added fAutosaveEveryXMins to INI 2021-10-12 01:48:10 +02:00
853c1eb931 Upper-case English main menu, in line with other languages 2021-10-11 22:09:42 +02:00
0d7e19aaa8 Exclude UTF-16 translate files from autocrlf 2021-10-11 22:09:08 +02:00
3981475455 merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 2021-10-11 20:52:47 +02:00
40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 2021-10-11 20:39:58 +02:00
4096ac0b01 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it 2021-10-11 19:52:08 +02:00
e082175701 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script 2021-10-11 19:46:50 +02:00
dfd99beb30 adds a silent track to the gramophone -overdev 2021-10-11 19:20:45 +02:00
c0b15af719 custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 2021-10-11 18:42:23 +02:00
38f443800f Merge remote-tracking branch 'origin/development' into development 2021-10-11 18:36:19 +02:00
a442bc6a0d Revert "Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff"
This reverts commit 290671d6b5.
2021-10-11 16:30:42 +02:00
b6981ad1dd Upper-case English main menu, in line with other languages 2021-10-11 05:44:49 +02:00
12c787edd6 Fixing translate_english.txt 2021-10-11 05:41:34 +02:00
a84091e716 Exclude UTF-16 translate files from autocrlf 2021-10-11 05:41:03 +02:00
0e1aff7955 Upper-case English main menu, in line with other languages 2021-10-11 05:26:33 +02:00
290671d6b5 Replaced DefaultWater with modified _00E_TemplebayWater; darker water, fixes sharp distant water cutoff 2021-10-11 05:04:00 +02:00
9880bae713 Merged destruction book fix in MQ01Start 2021-10-10 20:13:01 +02:00
2db0f79018 Moved Destruction book in MQ01Start to prevent it falling through the ground and removed respawning 2021-10-10 20:11:14 +02:00
ce7890bb58 Faster map transition (0.75->0.4) 2021-10-10 17:57:08 +02:00
72375905d9 Merged ravine boots fix 2021-10-10 17:28:07 +02:00
f57fac7535 Fixed Heavy Leather Boots in the ravine flying away due to being placed partially in the ground 2021-10-10 17:25:51 +02:00
9d44313842 SkyUI font size update 2021-10-10 16:40:35 +02:00
9bbc692a57 Large font in SkyUI by default (better fits Enderal font) 2021-10-10 16:35:41 +02:00
4cf80d1b7a Added SkyUI script sources 2021-10-10 16:17:11 +02:00
283ab552e8 Merge remote-tracking branch 'origin/development' into development 2021-10-10 09:29:39 +02:00