Commit Graph

482 Commits

Author SHA1 Message Date
3f58c132d4 Updated dependency checks:
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2021-12-04 02:30:32 +01:00
2b04684066 Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM 2021-11-30 00:46:13 +01:00
6c2a191ff7 Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR 2021-11-30 00:43:45 +01:00
9d417d5915 Revert "Large font in SkyUI by default (better fits Enderal font)"
This reverts commit 9bbc692a57.
2021-11-29 23:18:20 +01:00
5d02509222 Revert "SkyUI font size update"
This reverts commit 9d44313842.
2021-11-29 23:18:19 +01:00
ba912c86ab Revised spectralizing cost of spells and weapons:
- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2021-11-29 03:47:56 +01:00
3e74f11654 Fixed Tealor's usage of greatsword in The Shards of Order 2021-11-29 01:17:09 +01:00
332fdb49f2 Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down 2021-11-28 23:50:57 +01:00
c962d74861 For the Greater Good fixes:
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
b27578e16a Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out 2021-11-27 21:40:36 +01:00
330f9f1a96 Fixed FrostSlowFix changing actor value and comparing base actor value afterwards 2021-11-26 00:16:52 +01:00
88167b7af2 Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable 2021-11-24 19:14:25 +01:00
9cf587a5df Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events 2021-11-08 20:37:48 +01:00
1a277cb94a The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten 2021-10-26 07:29:56 +02:00
906c698b8a Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status 2021-10-26 04:27:36 +02:00
ab50457049 Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false) 2021-10-24 10:56:25 +02:00
b9d53cd53b Release weather override after The Voice from the Water resolution; fixes possible stuck raining 2021-10-22 16:00:01 +02:00
8af2b08f85 Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives 2021-10-18 13:24:09 +02:00
2832b5dc55 Fixed possible music disappearing after The Voice from the Water 2021-10-14 10:03:09 +02:00
5508c50051 Removed support for upgrading from pre-1.6.4 versions 2021-10-13 20:14:48 +02:00
c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 2021-10-13 17:40:38 +02:00
666944ad97 Delocalized, resaved, localized, decompressed FS.esm 2021-10-12 06:26:53 +02:00
cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 2021-10-12 04:24:28 +02:00
9d44313842 SkyUI font size update 2021-10-10 16:40:35 +02:00
9bbc692a57 Large font in SkyUI by default (better fits Enderal font) 2021-10-10 16:35:41 +02:00
4cf80d1b7a Added SkyUI script sources 2021-10-10 16:17:11 +02:00
2fb9452045 Fixed incorrectly loading ground textures in front of the Abandoned Temple 2021-10-10 00:54:04 +02:00
7a01ad17d8 Detect and warn about incompatible dialoguemenu.swf 2021-10-08 22:44:14 +02:00
70773082e7 Added TESV_Papyrus_Flags.flg 2021-10-08 19:41:39 +02:00
1270bd6082 Moved fs.dll source code to \source 2021-10-08 19:05:33 +02:00
e917b0dadb Moved scripts sources to \source\scripts 2021-10-08 19:02:28 +02:00