3edb903db4Fixed ragdoll data of two skeletons near Frostcliff TavernEddoursul2021-11-23 20:07:45 +01:00
dffb5889d9Merged The Word of the Dead fixesEddoursul2021-11-23 00:18:57 +01:00
add95fbaafFixed Jespar not following player in the beginning of The Word of the Dead (take 2). Fixed tracking markers near the statues.Eddoursul2021-11-23 00:11:23 +01:00
d039bbcc55Misha and Ora Nobles Quarter sandboxing fixEddoursul2021-10-29 11:15:10 +02:00
5cbe9f33d0Removed unused meshes\pipesmoking, duplicate of meshes\enderal\smokingEddoursul2021-10-29 05:14:35 +02:00
aa602677e6Merged: - KuroPurple's fixes - Moved skeleton 1A58F - Restored Moth in a Jar - Swashbuckler male invisible arms fixEddoursul2021-10-29 04:05:39 +02:00
7be05ed5d7Fixed keywords for Ancient Nation clutterEddoursul2021-10-29 02:57:53 +02:00
51e9937760KuroPurple's fixes for statics and leveled listsEddoursul2021-10-29 02:55:06 +02:00
3fbc1d7f6cAdded Don't Havok Settle to all books; Ark Market markers ownershipEddoursul2021-10-27 03:09:53 +02:00
02c2710d5aMerged: - Old Starling Workshop Underwater Fix - Dead miner and adventurer ragdoll fix - Reworked ingredient tracking in The ElixirEddoursul2021-10-26 08:33:46 +02:00
1a277cb94aThe Elixir: added a workaround for OnItemRemoved firing twice then item is eatenEddoursul2021-10-26 07:29:56 +02:00
906c698b8aRefactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective statusEddoursul2021-10-26 04:19:18 +02:00
526342f179Fixed positions and ragdoll data of Dead Adventurer (1723B) and Dead Miner (515DB)Eddoursul2021-10-24 10:56:01 +02:00
ab50457049Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false)Eddoursul2021-10-24 04:40:47 +02:00
b6eb14d429fixed a hole in the Old Starling Workshop underwater in which you could swim through and leave the level bounds.overdev2021-10-24 09:42:02 +02:00
b9d53cd53bRelease weather override after The Voice from the Water resolution; fixes possible stuck rainingEddoursul2021-10-22 02:53:26 +02:00
350c6460b7More respawning and persistence tweaksEddoursul2021-10-22 02:52:07 +02:00
ded8d7d487More respawning and persistence tweaksEddoursul2021-10-21 20:31:02 +02:00
e1691cdd57Moved worldspace REFRs to their right cellsEddoursul2021-10-21 18:22:59 +02:00
935b163d9bRemoved a lot of unnecessary persistence flagsEddoursul2021-10-21 17:18:08 +02:00
31c83dff94Removed a lot of unnecessary persistence flagsEddoursul2021-10-21 07:54:48 +02:00
5fa3bb6723some objects still could be looted in FS_NQ03 during the memory. all mosses, fog sponges and glimmer dust can't be looted anymore as intended.overdev2021-10-19 16:46:53 +02:00
88a76c0aaeAdded the No Respawn flag to all nine missed veinsEddoursul2021-10-19 02:12:32 +02:00
82a4465b7fSet ownership to Golfur's idle markers for proper sandboxingEddoursul2021-10-19 00:25:18 +02:00
8db4d89337Merged improved sandboxing in Ark MarketEddoursul2021-10-18 22:39:47 +02:00
7b58c7241cImproved sandboxing in Ark Market: fixed Selina's package to not stand in one spot, fixed three idle markers sinked into the ground, fixed swapped Misha's markers in Market and Museum, marked work-related idle markers and workbenches as ignored by sandboxEddoursul2021-10-18 22:33:52 +02:00
8af2b08f85Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positivesEddoursul2021-10-18 13:24:09 +02:00
4a7788eec3Significantly reduced repetitive idle chatter of NPCs; may revise these values laterEddoursul2021-10-17 22:43:41 +02:00
9b12a1c043Disabled Alethor's donkey due to general instability of NPC following other NPC in background; fixes some random CTDsEddoursul2021-10-17 22:18:20 +02:00
6a637ec99eEvery Day Like the Last, Part II scene: fixed forcegreeting with Jespar's generic line, increased travel distance to give a gift so he doesn't bump into player, condition tweaks.Eddoursul2021-10-16 20:01:09 +02:00
577730e660Fixed inability to talk to Jespar in Every Day Like the Last, Part II, if player arrives to the roof before himEddoursul2021-10-16 14:22:08 +02:00
36f1ebb10bMerge branch 'rhalata_mask_fix' into developmentoverdev2021-10-15 20:31:55 +02:00
ad678c441afixed clipping hand in first person view for most of the robes, fixed the mismatched colors from the robes in first and third person + renamed editorIDs of the armor addons and texture sets to the correct coloroverdev2021-10-15 20:21:54 +02:00
ac92556d73fixed the clipping of the male rhalata maskoverdev2021-10-15 20:17:28 +02:00
af6e4fe481removed invisible polygons from the rhalata face masksoverdev2021-10-15 20:09:02 +02:00