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10e0891a83
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Store player's KillMove preference in KillMoveConfig since KillMove may be routinely manipulated in runtime
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2025-08-10 23:00:15 +02:00 |
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01d2b4cfd8
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Bitwise-based semver to int conversion
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2025-08-10 21:35:47 +02:00 |
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bbe359c81c
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Added a DLL build batch script
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2025-08-06 02:05:20 +02:00 |
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392048e133
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Removed no longer needed regex include from Util.h
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2025-08-05 23:23:25 +02:00 |
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c2e1fd1c72
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Read Enderal version from INI at build time
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2025-08-05 23:13:56 +02:00 |
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6de83fb79c
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Pinned DLL dependencies to specific versions, dropped vcpkg
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2025-08-05 06:14:35 +02:00 |
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e3b11ce1ac
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Added an INI option toggling hero menu autoscaling
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2025-07-27 19:45:30 +02:00 |
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74eac0eff7
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Updated script versions in Util.h
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2025-03-09 12:00:18 +01:00 |
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e81bee1105
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Added version to _00E_A2_EyeOfTheStormSC
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2025-03-08 02:18:54 +01:00 |
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b51838ab2b
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Fixed script version checks not always firing
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2024-08-07 20:47:01 +02:00 |
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c3e88fa508
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Skip the light attach crash fix when po3's Tweaks are loaded
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2024-08-01 15:08:41 +02:00 |
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d05df1c25c
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Revert "Use GetPermanentActorValue() to show effects in the hero menu"
This reverts commit ccd3c0c262dda51d1a40ff8d5507582ec4b5372f.
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2024-08-01 02:34:13 +02:00 |
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a2cbdf65ee
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Incremented _00E_PlayerFunctions version, added versioning to the Entropic Blood scripts
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2024-07-31 15:45:56 +02:00 |
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343039ddd8
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Added light attach crash fix by powerofthree
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2024-07-29 15:27:01 +02:00 |
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fe6bfad3e9
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Check Fishing CC by size to allow a patch
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2024-07-27 17:12:23 +02:00 |
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747140eabc
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Switched CommonlibSSE-NG to alandtse's fork
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2024-07-27 16:30:58 +02:00 |
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715f290858
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Updated versions
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2024-04-23 21:20:54 +02:00 |
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eaf0ed5be4
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Moved the _00E_Game_SkillmenuSC check to DLL
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2024-03-02 11:45:21 +01:00 |
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36e724e3c9
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Check Levelsystem existence
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2024-03-01 22:33:58 +01:00 |
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3df71a6bea
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Removed some checks on startup, moved the remaining to a task
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2024-03-01 20:51:30 +01:00 |
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d811231db0
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Fixed log directory detection
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2024-03-01 20:05:03 +01:00 |
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d861ec8bcc
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Added versions to a few more scripts
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2024-03-01 13:43:47 +01:00 |
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e36614f6d3
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Removed unused IsInRegion()
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2024-02-29 23:37:51 +01:00 |
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2026d7aab3
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Added versions to some scripts
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2024-02-29 23:28:19 +01:00 |
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60ddce5e36
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Verified patches in 1.6.1170 and 1.6.1179
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2024-02-29 22:39:43 +01:00 |
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07dde01537
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Borderless mode works on 1.6.1179
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2024-02-29 00:43:36 +01:00 |
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ccd3c0c262
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Use GetPermanentActorValue() to show effects in the hero menu
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2024-02-19 10:20:33 +01:00 |
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0a311b78f7
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Use GetPermanentActorValue() in the health bar patch
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2024-02-17 18:17:43 +01:00 |
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bb475b50d1
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Automatically remove extra items from modded startmenu.swf
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2024-02-16 22:39:31 +01:00 |
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1adc67de35
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Enabled the achievement fix in VR
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2024-02-16 08:41:32 +01:00 |
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6605d11a98
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Fixed quest journal's VR address
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2024-02-16 08:19:47 +01:00 |
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645d58b9e4
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Disabled stretching the hero menu in VR
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2024-02-15 21:38:34 +01:00 |
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5b00cd2f9c
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Added VR address to the dialog patch
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2024-02-15 21:38:33 +01:00 |
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2674fd74fc
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Added Tween Menu addresses for VR
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2024-02-15 21:38:31 +01:00 |
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e0a64bf551
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Check for script existence before version check
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2024-02-14 11:22:01 +01:00 |
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bc71ba52b0
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VR-compatible build
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2024-02-03 12:30:59 +01:00 |
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78519a773a
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Removed the UI script check, SKSE scripts are pre-packaged now
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2024-02-03 10:26:53 +01:00 |
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2a551af37a
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Disabled combat event listener
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2024-01-31 09:00:03 +01:00 |
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305090cc91
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Updated hero menu
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2024-01-31 01:57:20 +01:00 |
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e09ea8123d
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Updated build script
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2024-01-30 06:17:34 +01:00 |
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8ea3423be5
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Added a few script version checks
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2024-01-29 06:41:24 +01:00 |
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be0053d572
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Added a _00E_QuestFunctions check to DLL
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2024-01-29 06:30:25 +01:00 |
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3763b26754
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Updated the dialogue menu patch
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2024-01-28 23:28:29 +01:00 |
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1aae79648f
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Updated autosave system
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2024-01-27 02:08:28 +01:00 |
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8ede3c6300
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Update item list with Papyrus after blueprint sorting
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2024-01-25 06:01:59 +01:00 |
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33ab86a112
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Moved getting autosave name to DLL
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2024-01-24 18:14:31 +01:00 |
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1beee1c6e1
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Remade the Blueprint Collection item to MISC, added automatically with the first found blueprint, added an option to store single unique copies automatically
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2024-01-22 16:01:07 +01:00 |
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afa68ffd25
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Force borderless mode with INI toggle, a workaround for freezing during Bink playback
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2024-01-20 19:28:29 +01:00 |
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2a51d12219
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Handle null pointers in IsInRegion
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2024-01-15 22:17:14 +01:00 |
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a43aa14bef
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Use TESHitEvent to track unlock spell hits
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2024-01-15 05:01:05 +01:00 |
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