f9b752e3dc
Forwarded new arguments for placeables to Skyrim.esm
2021-12-01 23:55:10 +01:00
3454967e64
Moved the Blueprint keyword to Skyrim.esm
2021-12-01 21:31:10 +01:00
3ae5152038
Forwarded some changes from FS.esm to Skyrim.esm
2021-12-01 20:51:18 +01:00
b56129fc69
Fixed consequences of uncoordinated book editing: massive revision of book texts, saved in Skyrim.esm, never appeared in the game, because they were overridden by old texts in FS.esm
2021-12-01 05:15:22 +01:00
aa03b44dcb
Forwarded some changes from FS.esm to Skyrim.esm
2021-12-01 03:33:40 +01:00
7c1c5d50f5
Regenerated English Skyrim.esm strings
2021-12-01 02:47:41 +01:00
95b6786090
Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacer
2021-11-30 02:29:04 +01:00
268d259b0b
Updated build process
2021-11-30 02:19:29 +01:00
28678b9191
Added UI translations: UIExtensions Spanish, Tavern Games Czech
2021-11-30 01:29:46 +01:00
8d38f15c8a
Disabled crlf on more translation types
2021-11-30 01:28:04 +01:00
2b04684066
Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM
2021-11-30 00:46:13 +01:00
6c2a191ff7
Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR
2021-11-30 00:43:45 +01:00
9d417d5915
Revert "Large font in SkyUI by default (better fits Enderal font)"
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This reverts commit 9bbc692a57
.
2021-11-29 23:18:20 +01:00
5d02509222
Revert "SkyUI font size update"
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This reverts commit 9d44313842
.
2021-11-29 23:18:19 +01:00
ba912c86ab
Revised spectralizing cost of spells and weapons:
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- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
2021-11-29 03:47:56 +01:00
f7dc50f40c
Removed the MQ16_SC07_TealorRunForCover ESP patch
2021-11-29 03:25:08 +01:00
a74ef705fc
Merged Weapons Unequipped in MQ16_SC07_TealorRunForCover
2021-11-29 03:20:17 +01:00
31198d0d91
Changed MQ16_SC07_TealorRunForCover to Weapons Unequipped to force Tealor to properly re-equip his greatsword
2021-11-29 03:18:53 +01:00
53bce216f3
Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy
2021-11-29 02:30:54 +01:00
60f3b229a6
Fixed "Open by default" on the door to Emporium Basement, required two activations to open it
2021-11-29 01:23:41 +01:00
3e74f11654
Fixed Tealor's usage of greatsword in The Shards of Order
2021-11-29 01:17:09 +01:00
332fdb49f2
Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
2021-11-28 23:50:57 +01:00
9296ce5736
Merged For the Greater Good fixes
2021-11-28 19:49:01 +01:00
c962d74861
For the Greater Good fixes:
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- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
fe4f99735d
Removed Don't Havok Settle from the Pyrean map
2021-11-27 22:44:52 +01:00
169df7b457
Merged the Yaela fix
2021-11-27 21:43:27 +01:00
b27578e16a
Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out
2021-11-27 21:40:36 +01:00
eeddb1da36
Merged the Magic Construction fix
2021-11-27 16:25:15 +01:00
34880f7b37
Fixed a fleeing Magic Construction in Fortress Rockwatch
2021-11-27 16:24:19 +01:00
998276471b
Updated changelog
2021-11-27 15:41:12 +01:00
eec4a0b120
Merged the pit fighter fix
2021-11-27 13:04:16 +01:00
6ec1477b7f
Merged the warehouse door fix
2021-11-27 13:03:57 +01:00
96b9ef5dac
Changed a pit fighter in the Dust Pit to sandbox instead of standing on Yuslan's path
2021-11-27 03:19:38 +01:00
cccd6a2059
Fixed non-activatable warehouse door in Silvergrove
2021-11-26 20:54:21 +01:00
cdef2773a0
Merged mud elemental fixes
2021-11-26 17:32:53 +01:00
2c43fa9e84
Mud Elemental reach fixes
2021-11-26 17:25:16 +01:00
efd9d926fe
Merged werewolf and troll reach fixes
2021-11-26 15:05:12 +01:00
8650b58301
Consistent troll unarmed reach
2021-11-26 15:02:54 +01:00
b912e9f10b
Fixed WerewolfBeastRaceLarge unarmed reach
2021-11-26 14:54:29 +01:00
1725923f7c
Applied the Slowdown fix to Psychosis as well
2021-11-26 00:29:47 +01:00
330f9f1a96
Fixed FrostSlowFix changing actor value and comparing base actor value afterwards
2021-11-26 00:16:52 +01:00
467d42a300
Merged the Slowdown CTD fix
2021-11-25 23:03:28 +01:00
a65118175e
Fixed CTD, when the Slowdown effect was trying to run on non-actors
2021-11-25 22:59:18 +01:00
250318ab07
Old Sotyris map marker fix (take 2)
2021-11-25 17:55:32 +01:00
2c70f41091
Merged the Old Sotyris map marker fix
2021-11-25 17:30:51 +01:00
e6a553e502
Fixed map marker to Old Sotyris
2021-11-25 17:28:44 +01:00
70c83a7f67
Merged the Kristallwald skeleton fix
2021-11-25 15:48:15 +01:00
acde08fd65
Fixed ragdoll data of a skeleton in Kristallwald
2021-11-25 15:46:03 +01:00
edd313e9de
Corrected blueprint position
2021-11-25 02:13:25 +01:00