Commit Graph

364 Commits

Author SHA1 Message Date
b5e5478fbd Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells 2022-07-29 19:32:56 +02:00
9ede1e012b Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification 2022-07-29 01:36:04 +02:00
7b379f4af5 Crafting refactoring update 2022-07-28 23:24:44 +02:00
4737d589a2 _00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest 2022-07-28 23:24:44 +02:00
3b5bc3fffe Prevent users from starting game twice during the same session to avoid an engine bug 2022-07-28 23:24:43 +02:00
0121c3cd13 Silently disable incompatible DLLs without triggering mod manager warnings; added new game counter 2022-07-28 23:24:42 +02:00
5f4d3814ea Replaced scripts on crafting stations with perks 2022-01-07 14:51:21 +01:00
4731dd1b58 TheriantrophistControlQuest optimization and graceful degradation 2022-01-07 14:50:50 +01:00
b4622c6f98 Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod 2021-12-29 22:44:07 +01:00
ebba0413d0 Disable potion return in _00E_Theriantrophist_TransformSC in non-SKSE mode 2021-12-29 13:48:11 +01:00
10483ecf9b Removed _00E_Theriantrophist_BlockCraftingSC from all crafting stations and replaced it with a perk 2021-12-28 16:05:48 +01:00
1d9e5465d5 Added IsDLLLoaded() to EnderalLib 2021-12-28 15:32:17 +01:00
00d454a100 Made bIsInPlacementMode and bDisableNormalActivation conditional in _00E_PlayerhousingMaster 2021-12-28 15:12:27 +01:00
1e03f1ac9f Advance quest stages before removing items in _00E_Theriantrophist_SummonLabSC 2021-12-28 12:38:09 +01:00
0af11ce0de Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code (2) 2021-12-20 06:15:44 +01:00
4ab9c06e57 Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code 2021-12-20 04:48:08 +01:00
b5ef32f9a3 Added Subhuman0100's fix for TrapSwingingWall, preventing infinite loop in background 2021-12-20 01:13:21 +01:00
2edfd9c09c Optimized dish tracking in Cuthbert's Legacy 2021-12-20 00:54:45 +01:00
ccdd1b20a4 Optimized ingredient tracking in The Elixir 2021-12-19 23:10:53 +01:00
d35571ca5e Disabled volume manipulation in the starting scene. Made 'enderal - die toten vergessen nicht (build-up).xwm' a bit louder. 2021-12-18 04:04:07 +01:00
189de8ee37 Updated patch version 2021-12-16 09:18:25 +01:00
4926fa3bbb Added dependency check for JContainers VR 2021-12-16 09:13:33 +01:00
2c26ddf6d4 Fixed inability to talk to Rasha after defeating Raga Shadowclaw 2021-12-16 08:09:56 +01:00
b14bc51a70 Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as well 2021-12-15 07:49:12 +01:00
854659fa76 Fixed Calia not equipping her sword correctly in the Forbidden Tunnel 2021-12-12 15:30:59 +01:00
b067358a7e Set KillMove to 0 with any bVATSDisable value other than 0 2021-12-11 16:36:03 +01:00
aa9d2d3170 Updated build procedure 2021-12-11 03:22:33 +01:00
55734a99be Moved dependency checks to a separate script 2021-12-09 21:28:54 +01:00
10a133a2c3 Removed unused PapyrusUtil scripts 2021-12-09 20:40:19 +01:00
3b6216a76e Added dependency check for JContainers 2021-12-07 21:28:12 +01:00
c7c6fc34e4 Removed stray Debug.Trace 2021-12-07 16:22:42 +01:00
12b1c7abf1 Fixed the Strengthen Apparition buff not being applied to summoned creatures 2021-12-06 16:30:02 +01:00
3f58c132d4 Updated dependency checks:
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2021-12-04 02:30:32 +01:00
2b04684066 Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM 2021-11-30 00:46:13 +01:00
6c2a191ff7 Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR 2021-11-30 00:43:45 +01:00
9d417d5915 Revert "Large font in SkyUI by default (better fits Enderal font)"
This reverts commit 9bbc692a57.
2021-11-29 23:18:20 +01:00
5d02509222 Revert "SkyUI font size update"
This reverts commit 9d44313842.
2021-11-29 23:18:19 +01:00
ba912c86ab Revised spectralizing cost of spells and weapons:
- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2021-11-29 03:47:56 +01:00
3e74f11654 Fixed Tealor's usage of greatsword in The Shards of Order 2021-11-29 01:17:09 +01:00
332fdb49f2 Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down 2021-11-28 23:50:57 +01:00
c962d74861 For the Greater Good fixes:
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
b27578e16a Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out 2021-11-27 21:40:36 +01:00
330f9f1a96 Fixed FrostSlowFix changing actor value and comparing base actor value afterwards 2021-11-26 00:16:52 +01:00
88167b7af2 Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable 2021-11-24 19:14:25 +01:00
9cf587a5df Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events 2021-11-08 20:37:48 +01:00
1a277cb94a The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten 2021-10-26 07:29:56 +02:00
906c698b8a Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status 2021-10-26 04:27:36 +02:00
ab50457049 Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false) 2021-10-24 10:56:25 +02:00
b9d53cd53b Release weather override after The Voice from the Water resolution; fixes possible stuck raining 2021-10-22 16:00:01 +02:00
8af2b08f85 Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives 2021-10-18 13:24:09 +02:00
2832b5dc55 Fixed possible music disappearing after The Voice from the Water 2021-10-14 10:03:09 +02:00
5508c50051 Removed support for upgrading from pre-1.6.4 versions 2021-10-13 20:14:48 +02:00
c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 2021-10-13 17:40:38 +02:00
666944ad97 Delocalized, resaved, localized, decompressed FS.esm 2021-10-12 06:26:53 +02:00
cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 2021-10-12 04:24:28 +02:00
9d44313842 SkyUI font size update 2021-10-10 16:40:35 +02:00
9bbc692a57 Large font in SkyUI by default (better fits Enderal font) 2021-10-10 16:35:41 +02:00
4cf80d1b7a Added SkyUI script sources 2021-10-10 16:17:11 +02:00
2fb9452045 Fixed incorrectly loading ground textures in front of the Abandoned Temple 2021-10-10 00:54:04 +02:00
7a01ad17d8 Detect and warn about incompatible dialoguemenu.swf 2021-10-08 22:44:14 +02:00
70773082e7 Added TESV_Papyrus_Flags.flg 2021-10-08 19:41:39 +02:00
1270bd6082 Moved fs.dll source code to \source 2021-10-08 19:05:33 +02:00
e917b0dadb Moved scripts sources to \source\scripts 2021-10-08 19:02:28 +02:00