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1c7e972052
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Remove missing ExplosionIllusionDarkSmallNoEffects from _00E_FS_NQR05_PerversionSC
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2021-10-09 15:23:19 +02:00 |
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1b8791acf0
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Merged in:
- Riverville Lantern Candle Fix
- dialoguemenu.swf check
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2021-10-08 22:53:01 +02:00 |
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7a01ad17d8
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Detect and warn about incompatible dialoguemenu.swf
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2021-10-08 22:44:14 +02:00 |
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87cabfbe29
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Riverville Lantern Candle Fix by Hans Halber
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2021-10-08 22:29:18 +02:00 |
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0b384bf178
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Merge remote-tracking branch 'origin/development' into development
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2021-10-08 21:34:57 +02:00 |
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637f00f6c2
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Updated FS.esm XML
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2021-10-08 21:32:41 +02:00 |
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bff5bb91b2
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Merged updated placeable models: Alchemy Workbench, Tanning Rack, Anvil, Sharpening Wheel, Cooking Pot
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2021-10-08 21:15:32 +02:00 |
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6d1ca8d68e
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Added build instructions to README
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2021-10-08 21:09:00 +02:00 |
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7eb0fef2ad
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Added build script; updated BSA list in Enderal - Forgotten Stories.ini, removed USSEP
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2021-10-08 20:55:13 +02:00 |
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2c71af6a59
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Added empty E - Update.bsa to ensure proper update, if user chose "Merge" in MO2
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2021-10-08 20:51:38 +02:00 |
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70773082e7
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Added TESV_Papyrus_Flags.flg
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2021-10-08 19:41:39 +02:00 |
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b4bfeec5a9
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Renamed game.pex to Game.pex to avoid case issues in Linux (2/2)
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2021-10-08 19:08:11 +02:00 |
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e5798dbf2a
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Renamed game.pex to Game.pex to avoid case issues in Linux (1/2)
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2021-10-08 19:07:58 +02:00 |
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1270bd6082
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Moved fs.dll source code to \source
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2021-10-08 19:05:33 +02:00 |
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e917b0dadb
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Moved scripts sources to \source\scripts
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2021-10-08 19:02:28 +02:00 |
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c304178837
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changed the nif path of some placeable objects for the player house, to have a seperate centered placeable version that is centered to the origins so it can properly turn around itself.
the changed objects are: Placeable: Alchemy Workbench (00043283), Placeable: Tanning Rack (00043291), Placeable: Anvil (00043296), Placeable: Shaerpening Wheel (000460A1), Placeable: Cooking Pot (0502F41A)
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2021-10-07 20:37:29 +02:00 |
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53e716c00d
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seperate meshes for the placable player house workstations that have been centered to the origin in the nif. related to the "Gavrant_playerhousing_seperate_nif4_placebales.esp"
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2021-10-07 20:27:51 +02:00 |
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3e90ba1fc7
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changed the nif path of some placeable objects for the player house, to have a seperate centered placeable version that is centered to the origins so it can properly turn around itself.
the changed objects are: Placeable: Alchemy Workbench (00043283), Placeable: Tanning Rack (00043291), Placeable: Anvil (00043296), Placeable: Shaerpening Wheel (000460A1), Placeable: Cooking Pot (0502F41A)
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2021-10-07 20:02:24 +02:00 |
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ce81e827d1
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Updated README
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2021-10-07 03:47:40 +02:00 |
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2b1bb48605
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Belt-fastened quivers
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2021-10-07 01:29:56 +02:00 |
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901c402874
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Added 'SkyUI - Ghost Item Bug Fix' by EdmanSA
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2021-10-07 01:08:29 +02:00 |
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11107a3938
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Removed merged in ESPs
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2021-10-07 00:48:58 +02:00 |
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396109a324
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Updated FS.esm XML
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2021-10-07 00:46:22 +02:00 |
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561aca67dc
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Merge branch 'development' into merging
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2021-10-07 00:45:31 +02:00 |
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ab5f35c51f
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Experimental FS.esm XML dump for visual diff reports
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2021-10-07 00:44:50 +02:00 |
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b0de16f3bf
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Merged in:
- Move Jespar and open Yero's cellar after finding the letters
- Drunk sinking head idle fix
- Sunny weather on the Sun Coast
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2021-10-07 00:43:52 +02:00 |
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c05bda4010
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Drunk sinking head idle fix
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2021-10-07 00:21:06 +02:00 |
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31981ee1af
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No heavy storms on the Sun Coast
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2021-10-07 00:18:28 +02:00 |
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8cc2a66c7b
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Always sunny weather on coming out of the Abandoned Temple
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2021-10-07 00:18:19 +02:00 |
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4f5c644938
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Move Jespar and open Yero's cellar after finding the letters
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2021-10-07 00:17:54 +02:00 |
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575a1c6acb
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Removed stray _00e_game_skillmenusc.psc from scripts
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2021-10-07 00:12:52 +02:00 |
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02383205e1
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Added git lfs install to README
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2021-10-06 19:29:53 +02:00 |
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da061b6456
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Added short workflow description
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2021-10-06 19:10:26 +02:00 |
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3920b98e2c
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Added mod links to README
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2021-10-06 17:01:05 +02:00 |
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1fdf95e25d
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Updated README
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2021-10-06 16:57:02 +02:00 |
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8aace919d4
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Removed non-English strings, moved to enderal-l10n
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2021-10-06 04:36:13 +02:00 |
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ed63d93e84
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Exclude XML from FLS
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2021-10-06 04:29:06 +02:00 |
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d642db574b
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fs.dll source code
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2021-10-06 02:45:46 +02:00 |
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2e30160056
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Removed redundant SKSE overriding scripts
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2021-10-06 02:44:56 +02:00 |
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7bd2e00721
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Added non-LFS file types
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2021-10-06 02:27:28 +02:00 |
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95cf7b59f7
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DLC placeholders
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2021-10-06 02:11:02 +02:00 |
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cbb6ebc246
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2.0.8.2
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2021-10-06 01:07:29 +02:00 |
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8e8050dd4d
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2.0.6-2.0.8
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2021-10-06 00:59:59 +02:00 |
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0920167a39
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2.0.5a
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2021-10-06 00:46:41 +02:00 |
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189fbda45a
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2.0.4
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2021-10-06 00:43:40 +02:00 |
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5ca1e9ee3d
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2.0.3
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2021-10-06 00:41:20 +02:00 |
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ff427737c7
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2.0.2
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2021-10-06 00:28:57 +02:00 |
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1b4a5d967e
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2.0.1
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2021-10-06 00:27:20 +02:00 |
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e6c0dff5fa
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2.0: updated plugins and assets
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2021-10-06 00:22:24 +02:00 |
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e44e59cb30
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2.0: CAO converted meshes, new facegens, unchanged scripts
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2021-10-06 00:15:58 +02:00 |
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