Commit Graph

641 Commits

Author SHA1 Message Date
99e89bd83f Fixed water type of cell 1fb3 2022-08-21 21:11:50 +02:00
f7a0b17a6f Fixed quest objective: Convict Meldor Featherwall -> Confront Meldor Featherwall 2022-08-20 00:24:49 +02:00
6806598e1c Merged:
- The Rhalaim chatter fix
- Dismantle perk update
2022-08-20 00:22:14 +02:00
ba2f87de52 The dismantle perk message uses standard activate entrypoint instead of scripted message 2022-08-20 00:15:45 +02:00
33bf342ec0 Fixed chatter about disappeared Rhalaims before the quest even started 2022-08-20 00:15:44 +02:00
ed29e412d6 Merged the Mimicry fix 2022-08-18 23:13:43 +02:00
95db0503f1 Fixed Mimicry not working in the Undercity 2022-08-18 23:05:35 +02:00
b4bb061281 Merged the ritual fix 2022-08-18 20:15:22 +02:00
3a42559c6e Changed delivery type of Lishari's ritual from Aimed to Target Actor - fixes compatibility with Better Jumping 2022-08-18 20:11:57 +02:00
28ff084978 Send SKSE events on spectralization 2022-08-18 16:07:13 +02:00
fb436ea1e5 Merged Armor Addon Fix for Qyranians and Arazealeans by SatansFetusLegs 2022-08-18 13:35:15 +02:00
868a0af918 Send SKSE events when using custom crafting stations 2022-08-17 21:52:14 +02:00
c897cdcf12 Switched loadingmenu.swf to 60 FPS 2022-08-16 19:27:18 +02:00
126e80b512 Merged:
- Fixed the Rusty Key sounds
- Fixed combat classes of a few animals
- Working Shadow Dancer
- OverDev's rope pole fix
- Restored root node of the Story Manager, without which story events weren't shown in CK
2022-08-16 16:57:33 +02:00
7843a8b161 Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds 2022-08-16 16:52:30 +02:00
b13efe44df Fixed combat classes of goats, cows, crabs, coastal deerstalkers 2022-08-16 16:52:29 +02:00
7b252876e1 Added missing sounds to the Rusty Key from the Orphanage 2022-08-16 16:52:29 +02:00
e4e658f986 minor visual adjustments for the docks assets at the Myrad in the south quarter, floating excess rope, poles stuck into each other etc. 2022-08-13 16:22:38 +02:00
aeceee87b3 Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs 2022-08-12 20:20:17 +02:00
5063f9949a Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing 2022-08-12 19:49:41 +02:00
966d7a5c1b Show Arcane Fever warnings as help messages 2022-08-12 19:20:32 +02:00
142a848294 Merged rigid dead skeletons 2022-08-12 17:13:18 +02:00
1faf9d6e20 Use rigid skeleton for dead Skeletons 2022-08-12 17:12:10 +02:00
0b9c13479e Added VendorItemClutter to the Rune Key 2022-08-11 22:12:59 +02:00
623d660f55 Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage 2022-08-11 21:27:16 +02:00
b67d6bc9a9 Do not clear player alias in The Elixir since it's used later in a condition 2022-08-11 19:28:57 +02:00
9083a6f38b Merged skeleton fixes 2022-08-11 16:27:39 +02:00
eb2424df57 Fixed two skeleton ragdolls on the Sun Coast; removed the "Respawn" flag from skeletons, let's see if this contributes to wandering bones 2022-08-11 16:26:15 +02:00
57e63c5963 Added new BSArch.exe, properly setting the RetainNames flag, needed for CK (all hail zilav!) 2022-08-11 14:11:23 +02:00
691fc4d13e Fixed normals for Book Covers 2022-08-11 13:44:00 +02:00
d270c356c9 Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions 2022-08-11 13:20:18 +02:00
0c6a9a20eb Merged the Bello fix 2022-08-11 01:36:36 +02:00
40131320bb Added scripted ResetAI() to Bello, the package fix wasn't enough 2022-08-11 01:33:21 +02:00
1495c475b5 _00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value 2022-08-11 01:01:14 +02:00
53b5d3bc08 Increased delay before showing health bars on game load, fixes some actors not showing up 2022-08-10 22:21:49 +02:00
655d84bc41 Added GetPlayerFollowers() to EnderalSE.dll 2022-08-10 22:04:41 +02:00
3073987a97 Reverted Lishari's facegen 2022-08-10 10:02:48 +02:00
5bd5a62214 Merged:
- Fixed skeleton ragdoll near Jespar's camp
- Fixed pine 12E3E9
- fAIAwareofPlayerTime=0
2022-08-09 23:58:42 +02:00
dd84d69bf6 Set fAIAwareofPlayerTimer to 0 - an experimental fix for NPCs following player through doors while talking 2022-08-09 23:50:53 +02:00
eea4ee3c46 Fixed skeleton ragdoll near Jespar's camp 2022-08-09 23:47:32 +02:00
3accee41dc Fixed broken pine 12E3E9 in the ravine (changed scale 0.77->0.76) 2022-08-09 23:47:11 +02:00
9441c159dd Reverted custom facegens 2022-08-09 22:51:17 +02:00
54a2aae9f4 Merged the Rune Key tweaks 2022-08-09 21:33:00 +02:00
7b91327a04 Remove only one Rune Key in the Abandoned Temple; Rune Key has a price 2022-08-09 21:31:57 +02:00
2ee7b5e135 Updated credits, added dovaya, CommonLibSSE-NG 2022-08-09 13:19:10 +02:00
9167dc0344 Merged new Noble Quarter navmesh 2022-08-09 00:50:30 +02:00
71817511e4 Added Polish strings 2022-08-08 18:52:55 +02:00
555c7d8ee3 Fixed incorrect separator in translation files 2022-08-08 14:12:01 +02:00
4804f73787 Warn about mods, containing unconverted map data 2022-08-08 13:35:09 +02:00
29e20601a2 Check for all released Creation Club mods 2022-08-08 12:39:40 +02:00