7b379f4af5
Crafting refactoring update
2022-07-28 23:24:44 +02:00
4737d589a2
_00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest
2022-07-28 23:24:44 +02:00
3b5bc3fffe
Prevent users from starting game twice during the same session to avoid an engine bug
2022-07-28 23:24:43 +02:00
0121c3cd13
Silently disable incompatible DLLs without triggering mod manager warnings; added new game counter
2022-07-28 23:24:42 +02:00
5f4d3814ea
Replaced scripts on crafting stations with perks
2022-01-07 14:51:21 +01:00
4731dd1b58
TheriantrophistControlQuest optimization and graceful degradation
2022-01-07 14:50:50 +01:00
b4622c6f98
Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod
2021-12-29 22:44:07 +01:00
ebba0413d0
Disable potion return in _00E_Theriantrophist_TransformSC in non-SKSE mode
2021-12-29 13:48:11 +01:00
10483ecf9b
Removed _00E_Theriantrophist_BlockCraftingSC from all crafting stations and replaced it with a perk
2021-12-28 16:05:48 +01:00
1d9e5465d5
Added IsDLLLoaded() to EnderalLib
2021-12-28 15:32:17 +01:00
00d454a100
Made bIsInPlacementMode and bDisableNormalActivation conditional in _00E_PlayerhousingMaster
2021-12-28 15:12:27 +01:00
1e03f1ac9f
Advance quest stages before removing items in _00E_Theriantrophist_SummonLabSC
2021-12-28 12:38:09 +01:00
0af11ce0de
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code (2)
2021-12-20 06:15:44 +01:00
4ab9c06e57
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code
2021-12-20 04:48:08 +01:00
b5ef32f9a3
Added Subhuman0100's fix for TrapSwingingWall, preventing infinite loop in background
2021-12-20 01:13:21 +01:00
2edfd9c09c
Optimized dish tracking in Cuthbert's Legacy
2021-12-20 00:54:45 +01:00
ccdd1b20a4
Optimized ingredient tracking in The Elixir
2021-12-19 23:10:53 +01:00
d35571ca5e
Disabled volume manipulation in the starting scene. Made 'enderal - die toten vergessen nicht (build-up).xwm' a bit louder.
2021-12-18 04:04:07 +01:00
189de8ee37
Updated patch version
2021-12-16 09:18:25 +01:00
4926fa3bbb
Added dependency check for JContainers VR
2021-12-16 09:13:33 +01:00
2c26ddf6d4
Fixed inability to talk to Rasha after defeating Raga Shadowclaw
2021-12-16 08:09:56 +01:00
b14bc51a70
Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as well
2021-12-15 07:49:12 +01:00
854659fa76
Fixed Calia not equipping her sword correctly in the Forbidden Tunnel
2021-12-12 15:30:59 +01:00
b067358a7e
Set KillMove to 0 with any bVATSDisable value other than 0
2021-12-11 16:36:03 +01:00
aa9d2d3170
Updated build procedure
2021-12-11 03:22:33 +01:00
55734a99be
Moved dependency checks to a separate script
2021-12-09 21:28:54 +01:00
10a133a2c3
Removed unused PapyrusUtil scripts
2021-12-09 20:40:19 +01:00
3b6216a76e
Added dependency check for JContainers
2021-12-07 21:28:12 +01:00
c7c6fc34e4
Removed stray Debug.Trace
2021-12-07 16:22:42 +01:00
12b1c7abf1
Fixed the Strengthen Apparition buff not being applied to summoned creatures
2021-12-06 16:30:02 +01:00
3f58c132d4
Updated dependency checks:
...
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2021-12-04 02:30:32 +01:00
2b04684066
Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM
2021-11-30 00:46:13 +01:00
6c2a191ff7
Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR
2021-11-30 00:43:45 +01:00
9d417d5915
Revert "Large font in SkyUI by default (better fits Enderal font)"
...
This reverts commit 9bbc692a57
.
2021-11-29 23:18:20 +01:00
5d02509222
Revert "SkyUI font size update"
...
This reverts commit 9d44313842
.
2021-11-29 23:18:19 +01:00
ba912c86ab
Revised spectralizing cost of spells and weapons:
...
- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
2021-11-29 03:47:56 +01:00
3e74f11654
Fixed Tealor's usage of greatsword in The Shards of Order
2021-11-29 01:17:09 +01:00
332fdb49f2
Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
2021-11-28 23:50:57 +01:00
c962d74861
For the Greater Good fixes:
...
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
b27578e16a
Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out
2021-11-27 21:40:36 +01:00
330f9f1a96
Fixed FrostSlowFix changing actor value and comparing base actor value afterwards
2021-11-26 00:16:52 +01:00
88167b7af2
Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable
2021-11-24 19:14:25 +01:00
9cf587a5df
Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events
2021-11-08 20:37:48 +01:00
1a277cb94a
The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten
2021-10-26 07:29:56 +02:00
906c698b8a
Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status
2021-10-26 04:27:36 +02:00
ab50457049
Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false)
2021-10-24 10:56:25 +02:00
b9d53cd53b
Release weather override after The Voice from the Water resolution; fixes possible stuck raining
2021-10-22 16:00:01 +02:00
8af2b08f85
Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives
2021-10-18 13:24:09 +02:00
2832b5dc55
Fixed possible music disappearing after The Voice from the Water
2021-10-14 10:03:09 +02:00