Commit Graph

967 Commits

Author SHA1 Message Date
6c2a191ff7 Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR 2021-11-30 00:43:45 +01:00
9d417d5915 Revert "Large font in SkyUI by default (better fits Enderal font)"
This reverts commit 9bbc692a57.
2021-11-29 23:18:20 +01:00
5d02509222 Revert "SkyUI font size update"
This reverts commit 9d44313842.
2021-11-29 23:18:19 +01:00
ba912c86ab Revised spectralizing cost of spells and weapons:
- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2021-11-29 03:47:56 +01:00
f7dc50f40c Removed the MQ16_SC07_TealorRunForCover ESP patch 2021-11-29 03:25:08 +01:00
a74ef705fc Merged Weapons Unequipped in MQ16_SC07_TealorRunForCover 2021-11-29 03:20:17 +01:00
31198d0d91 Changed MQ16_SC07_TealorRunForCover to Weapons Unequipped to force Tealor to properly re-equip his greatsword 2021-11-29 03:18:53 +01:00
53bce216f3 Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy 2021-11-29 02:30:54 +01:00
60f3b229a6 Fixed "Open by default" on the door to Emporium Basement, required two activations to open it 2021-11-29 01:23:41 +01:00
3e74f11654 Fixed Tealor's usage of greatsword in The Shards of Order 2021-11-29 01:17:09 +01:00
332fdb49f2 Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down 2021-11-28 23:50:57 +01:00
9296ce5736 Merged For the Greater Good fixes 2021-11-28 19:49:01 +01:00
c962d74861 For the Greater Good fixes:
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
fe4f99735d Removed Don't Havok Settle from the Pyrean map 2021-11-27 22:44:52 +01:00
169df7b457 Merged the Yaela fix 2021-11-27 21:43:27 +01:00
b27578e16a Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out 2021-11-27 21:40:36 +01:00
eeddb1da36 Merged the Magic Construction fix 2021-11-27 16:25:15 +01:00
34880f7b37 Fixed a fleeing Magic Construction in Fortress Rockwatch 2021-11-27 16:24:19 +01:00
998276471b Updated changelog 2021-11-27 15:41:12 +01:00
eec4a0b120 Merged the pit fighter fix 2021-11-27 13:04:16 +01:00
6ec1477b7f Merged the warehouse door fix 2021-11-27 13:03:57 +01:00
96b9ef5dac Changed a pit fighter in the Dust Pit to sandbox instead of standing on Yuslan's path 2021-11-27 03:19:38 +01:00
cccd6a2059 Fixed non-activatable warehouse door in Silvergrove 2021-11-26 20:54:21 +01:00
cdef2773a0 Merged mud elemental fixes 2021-11-26 17:32:53 +01:00
2c43fa9e84 Mud Elemental reach fixes 2021-11-26 17:25:16 +01:00
efd9d926fe Merged werewolf and troll reach fixes 2021-11-26 15:05:12 +01:00
8650b58301 Consistent troll unarmed reach 2021-11-26 15:02:54 +01:00
b912e9f10b Fixed WerewolfBeastRaceLarge unarmed reach 2021-11-26 14:54:29 +01:00
1725923f7c Applied the Slowdown fix to Psychosis as well 2021-11-26 00:29:47 +01:00
330f9f1a96 Fixed FrostSlowFix changing actor value and comparing base actor value afterwards 2021-11-26 00:16:52 +01:00
467d42a300 Merged the Slowdown CTD fix 2021-11-25 23:03:28 +01:00
a65118175e Fixed CTD, when the Slowdown effect was trying to run on non-actors 2021-11-25 22:59:18 +01:00
250318ab07 Old Sotyris map marker fix (take 2) 2021-11-25 17:55:32 +01:00
2c70f41091 Merged the Old Sotyris map marker fix 2021-11-25 17:30:51 +01:00
e6a553e502 Fixed map marker to Old Sotyris 2021-11-25 17:28:44 +01:00
70c83a7f67 Merged the Kristallwald skeleton fix 2021-11-25 15:48:15 +01:00
acde08fd65 Fixed ragdoll data of a skeleton in Kristallwald 2021-11-25 15:46:03 +01:00
edd313e9de Corrected blueprint position 2021-11-25 02:13:25 +01:00
7896ec9a2e Merged:
- Fixed the Burned Flesh and Father's hitboxes
- Two skeleton ragdolls near Frostcliff Tavern
2021-11-24 19:34:10 +01:00
132e244931 Fixed mutated Father's hitbox 2021-11-24 19:16:32 +01:00
88167b7af2 Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable 2021-11-24 19:14:25 +01:00
de97ad2196 Burned Flesh root node scale set to 1.0 2021-11-24 12:16:04 +01:00
ea5d615512 Fixed hitbox of the Burned Flesh with a custom skeleton 2021-11-24 03:05:31 +01:00
8ce4571585 Separate Burned Flesh skeleton 2021-11-24 00:34:00 +01:00
3edb903db4 Fixed ragdoll data of two skeletons near Frostcliff Tavern 2021-11-23 20:07:45 +01:00
dffb5889d9 Merged The Word of the Dead fixes 2021-11-23 00:18:57 +01:00
add95fbaaf Fixed Jespar not following player in the beginning of The Word of the Dead (take 2). Fixed tracking markers near the statues. 2021-11-23 00:11:23 +01:00
d19e04d97d Preliminary 2.0.10 changelog 2021-11-22 20:44:52 +01:00
317bf7dad0 Flatter pebble meshes (from Shorter Grass by Fhaarkas) 2021-11-22 03:03:40 +01:00