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  • ba575cff66 Texture cleanup: actors/mudcrab Eddoursul 2022-08-01 23:16:48 +0200
  • 2d8d590478 Texture cleanup: actors/skeever Eddoursul 2022-08-01 23:14:48 +0200
  • 3748890621 Texture cleanup: actors/skeleton Eddoursul 2022-08-01 23:13:31 +0200
  • b54edaac8a Texture cleanup: actors/slaughterfish Eddoursul 2022-08-01 23:12:41 +0200
  • 9847602d4e Texture cleanup: actors/spriggan Eddoursul 2022-08-01 23:11:39 +0200
  • 39478d2836 Texture cleanup: actors/stormatronach Eddoursul 2022-08-01 23:10:31 +0200
  • f48be27046 Texture cleanup: actors/troll Eddoursul 2022-08-01 23:09:36 +0200
  • ba97b77e61 Texture cleanup: actors/wolf Eddoursul 2022-08-01 23:07:54 +0200
  • e31c931675 Texture cleanup: actors/giant Eddoursul 2022-08-01 23:05:32 +0200
  • 15f604d36e Texture cleanup: actors/frostatronach Eddoursul 2022-08-01 23:04:28 +0200
  • f7f1de2f4d Texture cleanup: actors/elk Eddoursul 2022-08-01 23:02:56 +0200
  • 0c8c29a779 Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement Eddoursul 2022-08-01 19:48:43 +0200
  • 3923bfcfe5 Added SkyUI files, required for quest_journal to work, and removed SkyUI checks Eddoursul 2022-08-01 16:28:02 +0200
  • 8e90f116ef Split dependency checks to enable overriding of only specific ones Eddoursul 2022-08-01 14:43:38 +0200
  • b881b673a0 Improved MCM migration Eddoursul 2022-08-01 14:42:32 +0200
  • 1a8a7f16aa Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional Eddoursul 2022-08-01 03:33:22 +0200
  • 55f7e22fa3 Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp Eddoursul 2022-08-01 02:44:56 +0200
  • f2150e94ef Ported Enderal DLL to CommonLibSSE-NG: - Cross-runtime build, tested on SE and AE - Intergrated Flat Map Markers and Stay At The System Page - Added tons of sanity checks - Automatically overrides bFreebiesSeen, bInvalidateOlderFiles, and bModManagerMenuEnabled INI values Eddoursul 2022-07-31 20:55:11 +0200
  • a9b880e1ee Texture cleanup: actors/fireatronach Eddoursul 2022-07-30 01:27:03 +0200
  • 546223f423 Texture cleanup: actors/dwarvensteamcenturion Eddoursul 2022-07-30 01:24:52 +0200
  • 0ac199c971 Texture cleanup: actors/dwarvenspidercenturion Eddoursul 2022-07-30 01:24:10 +0200
  • 49fd5db642 Texture cleanup: actors/dwarvenspherecenturion Eddoursul 2022-07-30 01:22:19 +0200
  • 67a849077b Texture cleanup: actors/draugr Eddoursul 2022-07-30 01:20:34 +0200
  • c733cf6c53 Texture cleanup: actors/dragon Eddoursul 2022-07-30 01:17:59 +0200
  • 2326dcc967 Texture cleanup: actors/character/eyes/eyesnowelf.dds Eddoursul 2022-07-30 01:17:40 +0200
  • 6b82383f85 Texture cleanup: actors/chaurus Eddoursul 2022-07-30 01:15:03 +0200
  • 6f98acde85 Texture cleanup: actors/bear Eddoursul 2022-07-30 01:10:08 +0200
  • 0b0f52957a Removed low res face textures to fallback to high res SE assets (OverDev) Eddoursul 2022-07-30 00:52:27 +0200
  • 1a336e8db0 Merged the Bello fix Eddoursul 2022-07-30 00:13:14 +0200
  • e7f57f6cf9 Merged the Fluffy fix Eddoursul 2022-07-30 00:09:59 +0200
  • a2a6af4e07 Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks Eddoursul 2022-07-30 00:05:32 +0200
  • 0792dc8b92 Updated the Fluffy fix Eddoursul 2022-07-29 21:57:48 +0200
  • e197a08c3c Compatibility checks update Eddoursul 2022-07-29 19:50:39 +0200
  • b5e5478fbd Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells Eddoursul 2022-07-29 19:32:56 +0200
  • 462c5ae843 Added Address Library for 1.6.353 Eddoursul 2022-07-29 19:19:47 +0200
  • d779cd7518 Fluffy patrols the city Eddoursul 2022-07-29 14:52:10 +0200
  • 306af7d488 Fixed Bello not fleeing from children; made him essential (dogs tend to die); he now stays in behind the stall for the night to avoid disrupting NPC movements Eddoursul 2022-07-29 12:16:11 +0200
  • 9ede1e012b Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification Eddoursul 2022-07-29 01:36:04 +0200
  • 83cbf58818 Merged in GavrantFixes_220202.esp Eddoursul 2022-07-28 23:23:53 +0200
  • e17a3f685c Merged in TheriantrophistControlQuest optimization Eddoursul 2022-07-28 22:19:37 +0200
  • 7b379f4af5 Crafting refactoring update Eddoursul 2022-07-28 22:04:13 +0200
  • 4737d589a2 _00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest Eddoursul 2022-07-28 21:59:29 +0200
  • 3b5bc3fffe Prevent users from starting game twice during the same session to avoid an engine bug Eddoursul 2022-07-28 16:38:24 +0200
  • 0121c3cd13 Silently disable incompatible DLLs without triggering mod manager warnings; added new game counter Eddoursul 2022-07-28 16:36:17 +0200
  • 8210468f79 Merge branch 'crafting-refactoring' into development Eddoursul 2022-07-26 20:50:03 +0200
  • 52dbfee936 fixed a typo in the Blade Master affinity descrption and specificed that the HP of the enemy is absorbed in the description of the Ravager affinity overdev 2022-07-27 22:35:41 +0200
  • 640a95a504 - Fixed the Oak Bow not being craftable by adding its blueprint to the basic crafting plan merchant leveled list, to the rest of the steel-tier weapon blueprints. (Reported by KuroPurple on Discord) - Moved posters in the Noble Quarter closer to the walls. (Reported by my obsessive-compulsive disorder) - Shrunk another couple of occlusion planes in the Suntemple courtyard, to fix stuff popping in/out on camera turns. gavrant 2022-06-11 18:07:24 +0300
  • edb9adf5c6 Meshes\Enderal\Medievalpack - fixed geometry, texturing and normal bugs, somewhat improved vertex coloring gavrant 2022-05-01 14:50:18 +0300
  • 6537332b94 Regenerated normal textures for some very common wooden beaming and planking and for the tips of the columns of the main (dam) bridge of Ark. This fixes black spot artifacts on a whole bunch of houses, scaffolds and fences in Ark, Farmers Coast, the Frostcliffs, etc. gavrant 2022-04-26 22:07:59 +0300
  • 3660da9a2e Fixed wrong textures on parts of Ark's main bridge gavrant 2022-04-25 19:05:59 +0300
  • 3739915ffc Ark's quarters and exterior of Frostcliff Tavern - fixed objects suddenly popping up/disappearing when you round a corner or turn the camera Basically downsized all occlusion planes in those places. Apparently they work differently in SE and the old LE trick of oversized occlusion boxes/planes causes some sort of render lags now. gavrant 2022-04-25 00:11:12 +0300
  • 301763e70b Updated some subtitles english-generic-dialogue gavrant 2022-04-21 22:52:05 +0200
  • 174c265bcf Cleanup gavrant 2022-04-21 19:21:00 +0200
  • bc418c40cc Cleanup gavrant 2022-04-21 19:20:49 +0200
  • 5c5dd87bee Cleanup gavrant 2022-04-21 19:20:41 +0200
  • 722b53a293 Cleanup gavrant 2022-04-21 19:20:32 +0200
  • 1f82a7cd56 Initial psc commit gavrant 2022-04-21 19:19:12 +0200
  • 221713d8af Initial pex commit gavrant 2022-04-21 19:18:22 +0200
  • 74c61ce0c1 Initial TownFolkFixes.esp commit gavrant 2022-04-21 19:16:52 +0200
  • c79aa5ee36 Meshes\Enderal\Miscellaneous - fixed the big 4-wheel carts (the ones used in-game) Fixed triangles with flipped faces or plain holes in the meshes, the almost black cage of the "jail" variant, vertex coloring (less weird black spots on the carts), some shader settings, and of course normals. gavrant 2022-03-06 22:06:05 +0300
  • cf37d2d221 Meshes\Enderal\Miscellaneous - fixed vertex normals This will fix some light/shadow artifacts on these very common statics. Bonus: fixed a few texture and geometry bugs here and there. gavrant 2022-02-28 23:11:11 +0300
  • 835628a0ba Fixes for female version of "Endralean Sublime Garb" cloth - Fixed the body wrist clipping through the sleeves, especially with higher character weights (almost fixed, clipping at the right wrist with a battleaxe unsheathed still remains, but it's probably not worth expanding the sleeves further more just for battleaxes) - Hid the neck seam right under the chocker necklace - Fixed other minor clipping and texture issues + cleanup of the mesh gavrant 2022-02-28 21:22:44 +0300
  • a8cd40937b moved the quivers for female characters to the hip in the female skeleton, just like it is for the male version overdev 2022-02-16 20:26:08 +0100
  • 770e500f4c Added fixed + modified SkyUI 2.2 no-skse Techwizz-somboo 2022-02-05 01:31:20 -0700
  • 233cfc7715 Removed SkyUI 2.2 SKSE checks Techwizz-somboo 2022-02-05 01:25:08 -0700
  • 6c62ef6553 Fixed Fine Leather hood not being weighted for female Aeternas (reported by SwoleTurtle on Discord) gavrant 2022-02-02 07:01:30 +0300
  • 5e25c81298 Fixed Fine Leather boots having the wrong model and their male version not being weighted (reported by SwoleTurtle on Discord) gavrant 2022-02-02 06:35:14 +0300
  • 752c1558b9 Remove more unnecessary checks Techwizz-somboo 2022-01-23 13:48:50 -0700
  • 1777b8eb60 Removed SKSE from dependency checks Techwizz-somboo 2022-01-23 13:30:53 -0700
  • c596c262db Загрузил(а) файлы в '' gavrant 2022-01-09 10:20:54 +0100
  • 2a638cd517 Added PlayerPerks property to Player Eddoursul 2022-01-08 11:00:13 +0100
  • 5f4d3814ea Replaced scripts on crafting stations with perks Eddoursul 2022-01-07 14:51:21 +0100
  • 4731dd1b58 TheriantrophistControlQuest optimization and graceful degradation Eddoursul 2022-01-07 14:50:50 +0100
  • b4622c6f98 Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod Eddoursul 2021-12-29 22:20:10 +0100
  • e2987edcff Added _00E_EmptyFormlist to Skyrim.esm Eddoursul 2021-12-29 15:30:44 +0100
  • ebba0413d0 Disable potion return in _00E_Theriantrophist_TransformSC in non-SKSE mode Eddoursul 2021-12-29 13:48:11 +0100
  • 10483ecf9b Removed _00E_Theriantrophist_BlockCraftingSC from all crafting stations and replaced it with a perk Eddoursul 2021-12-28 16:05:48 +0100
  • 1d9e5465d5 Added IsDLLLoaded() to EnderalLib Eddoursul 2021-12-28 15:32:17 +0100
  • 00d454a100 Made bIsInPlacementMode and bDisableNormalActivation conditional in _00E_PlayerhousingMaster Eddoursul 2021-12-28 15:12:27 +0100
  • 1e03f1ac9f Advance quest stages before removing items in _00E_Theriantrophist_SummonLabSC Eddoursul 2021-12-28 12:38:09 +0100
  • 0af11ce0de Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code (2) Eddoursul 2021-12-20 06:15:44 +0100
  • 4ab9c06e57 Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code Eddoursul 2021-12-20 04:48:08 +0100
  • b5ef32f9a3 Added Subhuman0100's fix for TrapSwingingWall, preventing infinite loop in background Eddoursul 2021-12-20 01:13:21 +0100
  • 2edfd9c09c Optimized dish tracking in Cuthbert's Legacy Eddoursul 2021-12-20 00:54:45 +0100
  • ccdd1b20a4 Optimized ingredient tracking in The Elixir Eddoursul 2021-12-19 23:10:53 +0100
  • d35571ca5e Disabled volume manipulation in the starting scene. Made 'enderal - die toten vergessen nicht (build-up).xwm' a bit louder. Eddoursul 2021-12-18 04:04:07 +0100
  • fc4135be1c Updated changelog 2.0.11 Eddoursul 2021-12-16 22:28:15 +0100
  • 2088a03cec Updated Russian translation Eddoursul 2021-12-16 19:38:02 +0100
  • 12f31764f3 Updated female eyes of the possessed from dovaya Eddoursul 2021-12-16 17:53:15 +0100
  • 650f7e419e Updated changelog. Eddoursul 2021-12-16 10:17:08 +0100
  • 393d09f40a Updated localizations Eddoursul 2021-12-16 09:59:58 +0100
  • 15424526c3 Updated build instructions to keep strings loose Eddoursul 2021-12-16 09:39:47 +0100
  • 1705b61e9b Preliminary changelog for 2.0.11 Eddoursul 2021-12-16 09:23:53 +0100
  • 89dc1dc0ba Updated FS.esm strings Eddoursul 2021-12-16 09:18:37 +0100
  • 189de8ee37 Updated patch version Eddoursul 2021-12-16 09:18:25 +0100
  • 4926fa3bbb Added dependency check for JContainers VR Eddoursul 2021-12-16 09:13:33 +0100
  • a7af54eb6f Merged in head mesh fixes Eddoursul 2021-12-16 09:03:43 +0100
  • 819b83cd86 Head mesh fixes by dovaya Eddoursul 2021-12-16 08:55:41 +0100
  • 2b6690da3a Merged: - The Rasha fix - Restored Fortify Two-Handed potions Eddoursul 2021-12-16 08:22:22 +0100
  • 2c26ddf6d4 Fixed inability to talk to Rasha after defeating Raga Shadowclaw Eddoursul 2021-12-16 08:09:56 +0100