Eddoursul
2b04684066
Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM
3 years ago
Eddoursul
6c2a191ff7
Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR
3 years ago
Eddoursul
9d417d5915
Revert "Large font in SkyUI by default (better fits Enderal font)"
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This reverts commit 9bbc692a57
.
3 years ago
Eddoursul
5d02509222
Revert "SkyUI font size update"
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This reverts commit 9d44313842
.
3 years ago
Eddoursul
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
3 years ago
Eddoursul
3e74f11654
Fixed Tealor's usage of greatsword in The Shards of Order
3 years ago
Eddoursul
332fdb49f2
Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
3 years ago
Eddoursul
c962d74861
For the Greater Good fixes:
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- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
3 years ago
Eddoursul
b27578e16a
Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out
3 years ago
Eddoursul
330f9f1a96
Fixed FrostSlowFix changing actor value and comparing base actor value afterwards
3 years ago
Eddoursul
88167b7af2
Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable
3 years ago
Eddoursul
9cf587a5df
Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events
3 years ago
Eddoursul
1a277cb94a
The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten
3 years ago
Eddoursul
906c698b8a
Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status
3 years ago
Eddoursul
ab50457049
Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false)
3 years ago
Eddoursul
b9d53cd53b
Release weather override after The Voice from the Water resolution; fixes possible stuck raining
3 years ago
Eddoursul
8af2b08f85
Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives
3 years ago
Eddoursul
2832b5dc55
Fixed possible music disappearing after The Voice from the Water
3 years ago
Eddoursul
17a99ec936
Re-added SkyUI .pex files (required for editing Enderal scripts)
3 years ago
Eddoursul
5508c50051
Removed support for upgrading from pre-1.6.4 versions
3 years ago
Eddoursul
c43266828c
Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
3 years ago
Eddoursul
a5504bfaa6
Delocalized, resaved, localized, decompressed FS.esm
3 years ago
Eddoursul
bd6ebd82b7
Merge branch 'development' into merging + added remaining gavrant's fixes
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# Conflicts:
# scripts/_00e_questfunctions.pex
# source/scripts/_00e_questfunctions.psc
3 years ago
Eddoursul
666944ad97
Delocalized, resaved, localized, decompressed FS.esm
3 years ago
Eddoursul
cee86aadc0
Merge branch 'development' into merging + added remaining gavrant's fixes
3 years ago
overdev
3981475455
merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder
3 years ago
overdev
40085470bd
merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder
3 years ago
overdev
4096ac0b01
added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it
3 years ago
overdev
e082175701
added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script
3 years ago
overdev
c0b15af719
custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message
3 years ago
Eddoursul
9d44313842
SkyUI font size update
3 years ago
Eddoursul
9bbc692a57
Large font in SkyUI by default (better fits Enderal font)
3 years ago
Eddoursul
2fb9452045
Fixed incorrectly loading ground textures in front of the Abandoned Temple
3 years ago
Eddoursul
7a01ad17d8
Detect and warn about incompatible dialoguemenu.swf
3 years ago
Eddoursul
b4bfeec5a9
Renamed game.pex to Game.pex to avoid case issues in Linux (2/2)
3 years ago
Eddoursul
e5798dbf2a
Renamed game.pex to Game.pex to avoid case issues in Linux (1/2)
3 years ago
Eddoursul
e917b0dadb
Moved scripts sources to \source\scripts
3 years ago
Eddoursul
901c402874
Added 'SkyUI - Ghost Item Bug Fix' by EdmanSA
3 years ago
Eddoursul
4f5c644938
Move Jespar and open Yero's cellar after finding the letters
3 years ago
Eddoursul
575a1c6acb
Removed stray _00e_game_skillmenusc.psc from scripts
3 years ago
Eddoursul
2e30160056
Removed redundant SKSE overriding scripts
3 years ago
Eddoursul
cbb6ebc246
2.0.8.2
3 years ago
Eddoursul
8e8050dd4d
2.0.6-2.0.8
3 years ago
Eddoursul
0920167a39
2.0.5a
3 years ago
Eddoursul
189fbda45a
2.0.4
3 years ago
Eddoursul
5ca1e9ee3d
2.0.3
3 years ago
Eddoursul
ff427737c7
2.0.2
3 years ago
Eddoursul
1b4a5d967e
2.0.1
3 years ago
Eddoursul
e6c0dff5fa
2.0: updated plugins and assets
3 years ago
Eddoursul
e44e59cb30
2.0: CAO converted meshes, new facegens, unchanged scripts
3 years ago