4
Fork 0

43 Commits (8d38f15c8a0c823f8155ed17e7c9cf8d7192a464)

Author SHA1 Message Date
Eddoursul 2b04684066 Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM 2 years ago
Eddoursul 6c2a191ff7 Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR 2 years ago
Eddoursul 9d417d5915 Revert "Large font in SkyUI by default (better fits Enderal font)" 2 years ago
Eddoursul 5d02509222 Revert "SkyUI font size update" 2 years ago
Eddoursul 846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2 years ago
Eddoursul 3e74f11654 Fixed Tealor's usage of greatsword in The Shards of Order 2 years ago
Eddoursul 332fdb49f2 Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down 2 years ago
Eddoursul c962d74861 For the Greater Good fixes: 2 years ago
Eddoursul b27578e16a Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out 2 years ago
Eddoursul 330f9f1a96 Fixed FrostSlowFix changing actor value and comparing base actor value afterwards 2 years ago
Eddoursul 88167b7af2 Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable 2 years ago
Eddoursul 9cf587a5df Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events 3 years ago
Eddoursul 1a277cb94a The Elixir: added a workaround for OnItemRemoved firing twice then item is eaten 3 years ago
Eddoursul 906c698b8a Refactored ingredient tracking in The Elixir: removed scripts from ingredients, moved logic to player alias in FS_NQ05, replaced custom globals tracking with ModObjectiveGlobal, automatically toggling objective status 3 years ago
Eddoursul ab50457049 Weather.ReleaseOverride() in OnTriggerLeave may not trigger weather change, added a workaround with SetActive(false) 3 years ago
Eddoursul b9d53cd53b Release weather override after The Voice from the Water resolution; fixes possible stuck raining 3 years ago
Eddoursul 8af2b08f85 Added a check for Dialogue Menu to validation in DisableDialogueQuitting to prevent false positives 3 years ago
Eddoursul 2832b5dc55 Fixed possible music disappearing after The Voice from the Water 3 years ago
Eddoursul 17a99ec936 Re-added SkyUI .pex files (required for editing Enderal scripts) 3 years ago
Eddoursul 5508c50051 Removed support for upgrading from pre-1.6.4 versions 3 years ago
Eddoursul c43266828c Removed obsolete SetAmountAutosaves() from _00e_playersetupscript 3 years ago
Eddoursul a5504bfaa6 Delocalized, resaved, localized, decompressed FS.esm 3 years ago
Eddoursul bd6ebd82b7 Merge branch 'development' into merging + added remaining gavrant's fixes 3 years ago
Eddoursul 666944ad97 Delocalized, resaved, localized, decompressed FS.esm 3 years ago
Eddoursul cee86aadc0 Merge branch 'development' into merging + added remaining gavrant's fixes 3 years ago
overdev 3981475455 merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 3 years ago
overdev 40085470bd merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder 3 years ago
overdev 4096ac0b01 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script and compiled it 3 years ago
overdev e082175701 added the functions SetActorScale(), AdjustTimePeriodByEngineTimerError(),PrintDebugMessage() and PDF() to the questfunctions script 3 years ago
overdev c0b15af719 custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message 3 years ago
Eddoursul 9d44313842 SkyUI font size update 3 years ago
Eddoursul 9bbc692a57 Large font in SkyUI by default (better fits Enderal font) 3 years ago
Eddoursul 2fb9452045 Fixed incorrectly loading ground textures in front of the Abandoned Temple 3 years ago
Eddoursul 7a01ad17d8 Detect and warn about incompatible dialoguemenu.swf 3 years ago
Eddoursul b4bfeec5a9 Renamed game.pex to Game.pex to avoid case issues in Linux (2/2) 3 years ago
Eddoursul e5798dbf2a Renamed game.pex to Game.pex to avoid case issues in Linux (1/2) 3 years ago
Eddoursul e917b0dadb Moved scripts sources to \source\scripts 3 years ago
Eddoursul 901c402874 Added 'SkyUI - Ghost Item Bug Fix' by EdmanSA 3 years ago
Eddoursul 4f5c644938 Move Jespar and open Yero's cellar after finding the letters 3 years ago
Eddoursul 575a1c6acb Removed stray _00e_game_skillmenusc.psc from scripts 3 years ago
Eddoursul 2e30160056 Removed redundant SKSE overriding scripts 3 years ago
Eddoursul cbb6ebc246 2.0.8.2 3 years ago
Eddoursul 8e8050dd4d 2.0.6-2.0.8 3 years ago
Eddoursul 0920167a39 2.0.5a 3 years ago
Eddoursul 189fbda45a 2.0.4 3 years ago
Eddoursul 5ca1e9ee3d 2.0.3 3 years ago
Eddoursul ff427737c7 2.0.2 3 years ago
Eddoursul 1b4a5d967e 2.0.1 3 years ago
Eddoursul e6c0dff5fa 2.0: updated plugins and assets 3 years ago
Eddoursul e44e59cb30 2.0: CAO converted meshes, new facegens, unchanged scripts 3 years ago