Eddoursul
95b6786090
Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacer
2 years ago
Eddoursul
268d259b0b
Updated build process
2 years ago
Eddoursul
28678b9191
Added UI translations: UIExtensions Spanish, Tavern Games Czech
2 years ago
Eddoursul
8d38f15c8a
Disabled crlf on more translation types
2 years ago
Eddoursul
2b04684066
Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM
2 years ago
Eddoursul
6c2a191ff7
Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR
2 years ago
Eddoursul
9d417d5915
Revert "Large font in SkyUI by default (better fits Enderal font)"
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This reverts commit 9bbc692a57
.
2 years ago
Eddoursul
5d02509222
Revert "SkyUI font size update"
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This reverts commit 9d44313842
.
2 years ago
Eddoursul
ba912c86ab
Revised spectralizing cost of spells and weapons:
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- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2 years ago
Eddoursul
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
2 years ago
Eddoursul
f7dc50f40c
Removed the MQ16_SC07_TealorRunForCover ESP patch
2 years ago
Eddoursul
a74ef705fc
Merged Weapons Unequipped in MQ16_SC07_TealorRunForCover
2 years ago
Eddoursul
31198d0d91
Changed MQ16_SC07_TealorRunForCover to Weapons Unequipped to force Tealor to properly re-equip his greatsword
2 years ago
Eddoursul
53bce216f3
Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy
2 years ago
Eddoursul
60f3b229a6
Fixed "Open by default" on the door to Emporium Basement, required two activations to open it
2 years ago
Eddoursul
3e74f11654
Fixed Tealor's usage of greatsword in The Shards of Order
2 years ago
Eddoursul
332fdb49f2
Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
2 years ago
Eddoursul
9296ce5736
Merged For the Greater Good fixes
2 years ago
Eddoursul
c962d74861
For the Greater Good fixes:
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- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2 years ago
Eddoursul
fe4f99735d
Removed Don't Havok Settle from the Pyrean map
2 years ago
Eddoursul
169df7b457
Merged the Yaela fix
2 years ago
Eddoursul
b27578e16a
Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out
2 years ago
Eddoursul
eeddb1da36
Merged the Magic Construction fix
2 years ago
Eddoursul
34880f7b37
Fixed a fleeing Magic Construction in Fortress Rockwatch
2 years ago
Eddoursul
998276471b
Updated changelog
2 years ago
Eddoursul
eec4a0b120
Merged the pit fighter fix
2 years ago
Eddoursul
6ec1477b7f
Merged the warehouse door fix
2 years ago
Eddoursul
96b9ef5dac
Changed a pit fighter in the Dust Pit to sandbox instead of standing on Yuslan's path
2 years ago
Eddoursul
cccd6a2059
Fixed non-activatable warehouse door in Silvergrove
2 years ago
Eddoursul
cdef2773a0
Merged mud elemental fixes
2 years ago
Eddoursul
2c43fa9e84
Mud Elemental reach fixes
2 years ago
Eddoursul
efd9d926fe
Merged werewolf and troll reach fixes
2 years ago
Eddoursul
8650b58301
Consistent troll unarmed reach
2 years ago
Eddoursul
b912e9f10b
Fixed WerewolfBeastRaceLarge unarmed reach
2 years ago
Eddoursul
1725923f7c
Applied the Slowdown fix to Psychosis as well
2 years ago
Eddoursul
330f9f1a96
Fixed FrostSlowFix changing actor value and comparing base actor value afterwards
2 years ago
Eddoursul
467d42a300
Merged the Slowdown CTD fix
2 years ago
Eddoursul
a65118175e
Fixed CTD, when the Slowdown effect was trying to run on non-actors
2 years ago
Eddoursul
250318ab07
Old Sotyris map marker fix (take 2)
2 years ago
Eddoursul
2c70f41091
Merged the Old Sotyris map marker fix
2 years ago
Eddoursul
e6a553e502
Fixed map marker to Old Sotyris
2 years ago
Eddoursul
70c83a7f67
Merged the Kristallwald skeleton fix
2 years ago
Eddoursul
acde08fd65
Fixed ragdoll data of a skeleton in Kristallwald
2 years ago
Eddoursul
edd313e9de
Corrected blueprint position
2 years ago
Eddoursul
7896ec9a2e
Merged:
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- Fixed the Burned Flesh and Father's hitboxes
- Two skeleton ragdolls near Frostcliff Tavern
2 years ago
Eddoursul
132e244931
Fixed mutated Father's hitbox
2 years ago
Eddoursul
88167b7af2
Fixed the Burned Flesh non-attacking, halved the damage to avoid making it unwinnable
2 years ago
Eddoursul
de97ad2196
Burned Flesh root node scale set to 1.0
2 years ago
Eddoursul
ea5d615512
Fixed hitbox of the Burned Flesh with a custom skeleton
2 years ago
Eddoursul
8ce4571585
Separate Burned Flesh skeleton
2 years ago