Eddoursul
aeceee87b3
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
2 years ago
Eddoursul
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2 years ago
Eddoursul
966d7a5c1b
Show Arcane Fever warnings as help messages
2 years ago
Eddoursul
623d660f55
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
2 years ago
Eddoursul
b67d6bc9a9
Do not clear player alias in The Elixir since it's used later in a condition
2 years ago
Eddoursul
d270c356c9
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
2 years ago
Eddoursul
40131320bb
Added scripted ResetAI() to Bello, the package fix wasn't enough
2 years ago
Eddoursul
1495c475b5
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
2 years ago
Eddoursul
53b5d3bc08
Increased delay before showing health bars on game load, fixes some actors not showing up
2 years ago
Eddoursul
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2 years ago
Eddoursul
7b91327a04
Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
2 years ago
Eddoursul
4804f73787
Warn about mods, containing unconverted map data
2 years ago
Eddoursul
29e20601a2
Check for all released Creation Club mods
2 years ago
Eddoursul
30cdb4cf69
Fixed quest journal opening in locked conversations
2 years ago
Eddoursul
9e088bb673
_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
2 years ago
Eddoursul
8a6ba329d9
Updated build script
2 years ago
Eddoursul
a6e464f62d
Re-added UnlockAchievement to Game.pex in case some older mod calls it
2 years ago
Eddoursul
7f4ea4e047
Check for JContainers before running _00E_Theriantrophist_Update_12
2 years ago
Eddoursul
b1f2ef17b5
Added dummy SKSE.pex
2 years ago
Eddoursul
5bbb5f75af
Added an argument check to HealthBarManager
2 years ago
Eddoursul
99c3d3a01d
Moved UnlockAchievement from Game.pex to Steam.pex
2 years ago
Eddoursul
51b49535ed
Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
2 years ago
Eddoursul
cf98d40483
Updated support URL
2 years ago
Eddoursul
cdc19f4e52
Added "Report a bug" to the start menu
2 years ago
Eddoursul
0c8c29a779
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
2 years ago
Eddoursul
3923bfcfe5
Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
2 years ago
Eddoursul
8e90f116ef
Split dependency checks to enable overriding of only specific ones
2 years ago
Eddoursul
b881b673a0
Improved MCM migration
2 years ago
Eddoursul
1a8a7f16aa
Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional
2 years ago
Eddoursul
55f7e22fa3
Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp
2 years ago
Eddoursul
f2150e94ef
Ported Enderal DLL to CommonLibSSE-NG:
...
- Cross-runtime build, tested on SE and AE
- Intergrated Flat Map Markers and Stay At The System Page
- Added tons of sanity checks
- Automatically overrides bFreebiesSeen, bInvalidateOlderFiles, and bModManagerMenuEnabled INI values
2 years ago
Eddoursul
a2a6af4e07
Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks
2 years ago
Eddoursul
e197a08c3c
Compatibility checks update
2 years ago
Eddoursul
b5e5478fbd
Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells
2 years ago
Eddoursul
9ede1e012b
Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification
2 years ago
Eddoursul
7b379f4af5
Crafting refactoring update
2 years ago
Eddoursul
4737d589a2
_00E_Theriantrophist_AlchemyControl: unregister potions on game load instead of in OnItemAdded, do not unregister potions in the secure chest
2 years ago
Eddoursul
3b5bc3fffe
Prevent users from starting game twice during the same session to avoid an engine bug
2 years ago
Eddoursul
0121c3cd13
Silently disable incompatible DLLs without triggering mod manager warnings; added new game counter
2 years ago
Eddoursul
5f4d3814ea
Replaced scripts on crafting stations with perks
2 years ago
Eddoursul
4731dd1b58
TheriantrophistControlQuest optimization and graceful degradation
2 years ago
Eddoursul
b4622c6f98
Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod
2 years ago
Eddoursul
ebba0413d0
Disable potion return in _00E_Theriantrophist_TransformSC in non-SKSE mode
2 years ago
Eddoursul
10483ecf9b
Removed _00E_Theriantrophist_BlockCraftingSC from all crafting stations and replaced it with a perk
2 years ago
Eddoursul
1d9e5465d5
Added IsDLLLoaded() to EnderalLib
2 years ago
Eddoursul
00d454a100
Made bIsInPlacementMode and bDisableNormalActivation conditional in _00E_PlayerhousingMaster
2 years ago
Eddoursul
1e03f1ac9f
Advance quest stages before removing items in _00E_Theriantrophist_SummonLabSC
2 years ago
Eddoursul
0af11ce0de
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code (2)
2 years ago
Eddoursul
4ab9c06e57
Optimized _00E_Theriantrophist_AlchemyControl, removed obsolete code
2 years ago
Eddoursul
b5ef32f9a3
Added Subhuman0100's fix for TrapSwingingWall, preventing infinite loop in background
2 years ago