Eddoursul
fec0932935
Bumped version in _00E_PlayerSetUpScript
2 years ago
Eddoursul
b0e6578aba
During update, add quest potion perks (2.0.12 hotfix 1)
2 years ago
Eddoursul
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2 years ago
Eddoursul
0c8c29a779
Refactored _00E_Theriantrophist_AlchemyControl to use vanilla arrays, removed JContainers requirement
2 years ago
Eddoursul
3923bfcfe5
Added SkyUI files, required for quest_journal to work, and removed SkyUI checks
2 years ago
Eddoursul
8e90f116ef
Split dependency checks to enable overriding of only specific ones
2 years ago
Eddoursul
1a8a7f16aa
Refactored health bars to SKSE events; SkyUI is now decoupled and is completely optional
2 years ago
Eddoursul
55f7e22fa3
Moved MCM from Levelsystem; blacklisted Enderal_FS_More_Affinities.esp
2 years ago
Eddoursul
a2a6af4e07
Removed _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations, their functions moved to default player perks
2 years ago
Eddoursul
b5e5478fbd
Added checks for incompatible mods: DLC, CC, USSEP, Tamriel worldspace, Skyrim cells
2 years ago
Eddoursul
9ede1e012b
Once per session, check if something overrides MQP01Home (usually Tamriel) and show a corner notification
2 years ago
Eddoursul
7b379f4af5
Crafting refactoring update
2 years ago
Eddoursul
b4622c6f98
Added formlist PlayerPerks to add redundancy in case of overridden Player record by an outdated mod
2 years ago
Eddoursul
189de8ee37
Updated patch version
2 years ago
Eddoursul
b14bc51a70
Brought back deleted Skyrim smithing perks, added them to Player's defaults; moved scripted perks and the waiting spell to Player's attributes as well
2 years ago
Eddoursul
b067358a7e
Set KillMove to 0 with any bVATSDisable value other than 0
2 years ago
Eddoursul
55734a99be
Moved dependency checks to a separate script
2 years ago
Eddoursul
3b6216a76e
Added dependency check for JContainers
2 years ago
Eddoursul
3f58c132d4
Updated dependency checks:
...
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2 years ago
Eddoursul
846a1ebaa8
Show a warning and quit to main menu, when a pre-1.62 savegame is loaded
2 years ago
Eddoursul
2832b5dc55
Fixed possible music disappearing after The Voice from the Water
3 years ago
Eddoursul
5508c50051
Removed support for upgrading from pre-1.6.4 versions
3 years ago
Eddoursul
c43266828c
Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
3 years ago
Eddoursul
cee86aadc0
Merge branch 'development' into merging + added remaining gavrant's fixes
3 years ago
overdev
c0b15af719
custom distances and meshes for placeable housing objects + script properties that the player can make potions for quests, overhaul of the placement system in the players house (with controller compatibility), fixed the spelling of the "Hay Bale", fixed the texture on the gramophone + volume message
3 years ago
Eddoursul
8e8050dd4d
2.0.6-2.0.8
3 years ago
Eddoursul
e44e59cb30
2.0: CAO converted meshes, new facegens, unchanged scripts
3 years ago