Commit Graph

293 Commits

Author SHA1 Message Date
12b1c7abf1 Fixed the Strengthen Apparition buff not being applied to summoned creatures 2021-12-06 16:30:02 +01:00
3f58c132d4 Updated dependency checks:
- Added checks for loaded SKSE and fs.dll.
- Ensured the FS.esm check runs without SKSE.
- Check for SKSE, SkyUI, and fs.dll only on PC and VR, skipping it on other platforms.
2021-12-04 02:30:32 +01:00
48c67c3558 Made _00E_FS_IsForgottenStoriesActivated constant 2021-12-03 07:28:17 +01:00
60de686152 Russian UI fixes by xoxmodav 2021-12-02 23:15:51 +01:00
1e1e0fc131 Added Chinese localization 2021-12-02 23:03:41 +01:00
9799c0cfb9 Added French localization 2021-12-02 22:55:31 +01:00
9bda715c98 Added Italian localization 2021-12-02 22:48:41 +01:00
fc153d270a Added Japanese localization 2021-12-02 22:31:59 +01:00
e7b60aa9b2 Added Spanish localization 2021-12-02 22:21:21 +01:00
8f538480ad Added Korean localization 2021-12-02 22:01:06 +01:00
9168c76fce Added Russian localization 2021-12-02 21:38:53 +01:00
64f6f62d21 Added German localization 2021-12-02 20:59:57 +01:00
a0243f28c3 Fixed non-ASCII punctuation in restored editions, causing overlapping texts 2021-12-02 04:55:19 +01:00
c520d506a5 Forwarded some changes from FS.esm to Skyrim.esm 2021-12-02 01:21:07 +01:00
ee06ae1335 Moved SMdCColEnd01_Vanilla to Skyrim.esm, -78 entries from ONAM 2021-12-02 00:19:37 +01:00
f9b752e3dc Forwarded new arguments for placeables to Skyrim.esm 2021-12-01 23:55:10 +01:00
3454967e64 Moved the Blueprint keyword to Skyrim.esm 2021-12-01 21:31:10 +01:00
3ae5152038 Forwarded some changes from FS.esm to Skyrim.esm 2021-12-01 20:51:18 +01:00
b56129fc69 Fixed consequences of uncoordinated book editing: massive revision of book texts, saved in Skyrim.esm, never appeared in the game, because they were overridden by old texts in FS.esm 2021-12-01 05:15:22 +01:00
aa03b44dcb Forwarded some changes from FS.esm to Skyrim.esm 2021-12-01 03:33:40 +01:00
7c1c5d50f5 Regenerated English Skyrim.esm strings 2021-12-01 02:47:41 +01:00
95b6786090 Added AE assets: startmenu.swf, setting bFreebiesSeen to 1, and logo01ae.nif replacer 2021-11-30 02:29:04 +01:00
268d259b0b Updated build process 2021-11-30 02:19:29 +01:00
28678b9191 Added UI translations: UIExtensions Spanish, Tavern Games Czech 2021-11-30 01:29:46 +01:00
8d38f15c8a Disabled crlf on more translation types 2021-11-30 01:28:04 +01:00
2b04684066 Properly added Enderal inventory icons, allowing to switch between 5 theme icons in MCM 2021-11-30 00:46:13 +01:00
6c2a191ff7 Proper SkyUI 5.2 scripts source code, forwarded from SkyUI VR 2021-11-30 00:43:45 +01:00
9d417d5915 Revert "Large font in SkyUI by default (better fits Enderal font)"
This reverts commit 9bbc692a57.
2021-11-29 23:18:20 +01:00
5d02509222 Revert "SkyUI font size update"
This reverts commit 9d44313842.
2021-11-29 23:18:19 +01:00
ba912c86ab Revised spectralizing cost of spells and weapons:
- Spell costs now directly correlate to their magicka costs.
- Increased importance of base damage and tempering for weapons.
2021-11-29 21:43:22 +01:00
846a1ebaa8 Show a warning and quit to main menu, when a pre-1.62 savegame is loaded 2021-11-29 03:47:56 +01:00
f7dc50f40c Removed the MQ16_SC07_TealorRunForCover ESP patch 2021-11-29 03:25:08 +01:00
a74ef705fc Merged Weapons Unequipped in MQ16_SC07_TealorRunForCover 2021-11-29 03:20:17 +01:00
31198d0d91 Changed MQ16_SC07_TealorRunForCover to Weapons Unequipped to force Tealor to properly re-equip his greatsword 2021-11-29 03:18:53 +01:00
53bce216f3 Got numinosphere.nif loaded incorrectly, replaced with an SSE NIF Optimizer converted copy 2021-11-29 02:30:54 +01:00
60f3b229a6 Fixed "Open by default" on the door to Emporium Basement, required two activations to open it 2021-11-29 01:23:41 +01:00
3e74f11654 Fixed Tealor's usage of greatsword in The Shards of Order 2021-11-29 01:17:09 +01:00
332fdb49f2 Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down 2021-11-28 23:50:57 +01:00
9296ce5736 Merged For the Greater Good fixes 2021-11-28 19:49:01 +01:00
c962d74861 For the Greater Good fixes:
- Fixed the explanation scene getting stuck if Tealor is not on his marker.
- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
- Fixed the apothecary missing during interrogation because he, well, went home.
- Fixed additional spectators never arriving to Tealor's speech.
- Fixed CTD while talking to Tealor in his chamber.
- A few more minor tweaks.
2021-11-28 19:24:12 +01:00
fe4f99735d Removed Don't Havok Settle from the Pyrean map 2021-11-27 22:44:52 +01:00
169df7b457 Merged the Yaela fix 2021-11-27 21:43:27 +01:00
b27578e16a Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out 2021-11-27 21:40:36 +01:00
eeddb1da36 Merged the Magic Construction fix 2021-11-27 16:25:15 +01:00
34880f7b37 Fixed a fleeing Magic Construction in Fortress Rockwatch 2021-11-27 16:24:19 +01:00
998276471b Updated changelog 2021-11-27 15:41:12 +01:00
eec4a0b120 Merged the pit fighter fix 2021-11-27 13:04:16 +01:00
6ec1477b7f Merged the warehouse door fix 2021-11-27 13:03:57 +01:00
96b9ef5dac Changed a pit fighter in the Dust Pit to sandbox instead of standing on Yuslan's path 2021-11-27 03:19:38 +01:00
cccd6a2059 Fixed non-activatable warehouse door in Silvergrove 2021-11-26 20:54:21 +01:00