868a0af918
Send SKSE events when using custom crafting stations
2022-08-17 21:52:14 +02:00
c897cdcf12
Switched loadingmenu.swf to 60 FPS
2022-08-16 19:27:18 +02:00
126e80b512
Merged:
...
- Fixed the Rusty Key sounds
- Fixed combat classes of a few animals
- Working Shadow Dancer
- OverDev's rope pole fix
- Restored root node of the Story Manager, without which story events weren't shown in CK
2022-08-16 16:57:33 +02:00
7843a8b161
Working Shadow Dancer: if a weak enemy is killed under the Psychosis effect, it's reanimated to fight on player's side for 60 seconds
2022-08-16 16:52:30 +02:00
b13efe44df
Fixed combat classes of goats, cows, crabs, coastal deerstalkers
2022-08-16 16:52:29 +02:00
7b252876e1
Added missing sounds to the Rusty Key from the Orphanage
2022-08-16 16:52:29 +02:00
e4e658f986
minor visual adjustments for the docks assets at the Myrad in the south quarter, floating excess rope, poles stuck into each other etc.
2022-08-13 16:22:38 +02:00
aeceee87b3
Fixed the warning on the Nobles Quarter gates during Black Light Part 2 getting triggered by NPCs
2022-08-12 20:20:17 +02:00
5063f9949a
Fixed help messages getting permanently stuck on screen, if a savegame is loaded while they are showing
2022-08-12 19:49:41 +02:00
966d7a5c1b
Show Arcane Fever warnings as help messages
2022-08-12 19:20:32 +02:00
142a848294
Merged rigid dead skeletons
2022-08-12 17:13:18 +02:00
1faf9d6e20
Use rigid skeleton for dead Skeletons
2022-08-12 17:12:10 +02:00
0b9c13479e
Added VendorItemClutter to the Rune Key
2022-08-11 22:12:59 +02:00
623d660f55
Added the Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage
2022-08-11 21:27:16 +02:00
b67d6bc9a9
Do not clear player alias in The Elixir since it's used later in a condition
2022-08-11 19:28:57 +02:00
9083a6f38b
Merged skeleton fixes
2022-08-11 16:27:39 +02:00
eb2424df57
Fixed two skeleton ragdolls on the Sun Coast; removed the "Respawn" flag from skeletons, let's see if this contributes to wandering bones
2022-08-11 16:26:15 +02:00
57e63c5963
Added new BSArch.exe, properly setting the RetainNames flag, needed for CK (all hail zilav!)
2022-08-11 14:11:23 +02:00
691fc4d13e
Fixed normals for Book Covers
2022-08-11 13:44:00 +02:00
d270c356c9
Removed property with non-existing _00E_NQ_G_01GunamMessage from _00E_NQ_G_01_Functions
2022-08-11 13:20:18 +02:00
0c6a9a20eb
Merged the Bello fix
2022-08-11 01:36:36 +02:00
40131320bb
Added scripted ResetAI() to Bello, the package fix wasn't enough
2022-08-11 01:33:21 +02:00
1495c475b5
_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
2022-08-11 01:01:14 +02:00
53b5d3bc08
Increased delay before showing health bars on game load, fixes some actors not showing up
2022-08-10 22:21:49 +02:00
655d84bc41
Added GetPlayerFollowers() to EnderalSE.dll
2022-08-10 22:04:41 +02:00
3073987a97
Reverted Lishari's facegen
2022-08-10 10:02:48 +02:00
5bd5a62214
Merged:
...
- Fixed skeleton ragdoll near Jespar's camp
- Fixed pine 12E3E9
- fAIAwareofPlayerTime=0
2022-08-09 23:58:42 +02:00
dd84d69bf6
Set fAIAwareofPlayerTimer to 0 - an experimental fix for NPCs following player through doors while talking
2022-08-09 23:50:53 +02:00
eea4ee3c46
Fixed skeleton ragdoll near Jespar's camp
2022-08-09 23:47:32 +02:00
3accee41dc
Fixed broken pine 12E3E9 in the ravine (changed scale 0.77->0.76)
2022-08-09 23:47:11 +02:00
9441c159dd
Reverted custom facegens
2022-08-09 22:51:17 +02:00
54a2aae9f4
Merged the Rune Key tweaks
2022-08-09 21:33:00 +02:00
7b91327a04
Remove only one Rune Key in the Abandoned Temple; Rune Key has a price
2022-08-09 21:31:57 +02:00
2ee7b5e135
Updated credits, added dovaya, CommonLibSSE-NG
2022-08-09 13:19:10 +02:00
9167dc0344
Merged new Noble Quarter navmesh
2022-08-09 00:50:30 +02:00
71817511e4
Added Polish strings
2022-08-08 18:52:55 +02:00
555c7d8ee3
Fixed incorrect separator in translation files
2022-08-08 14:12:01 +02:00
4804f73787
Warn about mods, containing unconverted map data
2022-08-08 13:35:09 +02:00
29e20601a2
Check for all released Creation Club mods
2022-08-08 12:39:40 +02:00
7a66469b65
Fixed link in README
2022-08-05 14:49:46 +02:00
3f4c165a0d
Bug is a strong word, let's call it an issue
2022-08-05 14:32:41 +02:00
30cdb4cf69
Fixed quest journal opening in locked conversations
2022-08-05 02:34:08 +02:00
9e088bb673
_00E_Theriantrophist_AlchemyControl: when we are out of slots, forget items player does not have
2022-08-04 22:58:14 +02:00
8a6ba329d9
Updated build script
2022-08-04 22:30:27 +02:00
daf70358bf
Added optionals to README
2022-08-04 22:10:39 +02:00
a6e464f62d
Re-added UnlockAchievement to Game.pex in case some older mod calls it
2022-08-04 21:54:10 +02:00
7f4ea4e047
Check for JContainers before running _00E_Theriantrophist_Update_12
2022-08-04 21:37:50 +02:00
b1f2ef17b5
Added dummy SKSE.pex
2022-08-04 21:37:18 +02:00
f6805600c7
Pack textures into two archives instead of three since we now can fit into 2x2Gb
2022-08-04 21:22:38 +02:00
9a3891df19
Revert "Auxiliary commit to revert individual files from 959a47a21612068c9bd6066d2cd5b19502b9955f"
...
This reverts commit 748da1b1d3be686fdda878d6c31a230e635e2a9e.
2022-08-04 01:43:30 +02:00